setting_up_garden_furniture-0


Required Synsets

Name State Definition
coffee_table.n.01 Matched low table where magazines can be placed and coffee or cocktails are served
driveway.n.01 Matched a road leading up to a private house
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
lawn.n.01 Matched a field of cultivated and mowed grass
lawn_chair.n.01 Matched chair left outside for use on a lawn or in a garden
pitcher.n.02 Matched an open vessel with a handle and a spout for pouring
teacup.n.02 Matched a cup from which tea is drunk
tree.n.01 Matched a tall perennial woody plant having a main trunk and branches forming a distinct elevated crown; includes both gymnosperms and angiosperms

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Ready
Beechwood_0_int Unmatched Cannot find suitable garden.
Beechwood_1_int Unmatched Cannot find suitable garden.
Benevolence_0_int Unmatched Cannot find suitable garden.
Benevolence_1_int Unmatched Cannot find suitable garden.
Benevolence_2_int Unmatched Cannot find suitable garden.
Ihlen_0_int Unmatched Cannot find suitable garden.
Ihlen_1_int Unmatched Cannot find suitable garden.
Merom_0_garden Ready
Merom_0_int Unmatched Cannot find suitable garden.
Merom_1_int Unmatched Cannot find suitable garden.
Pomaria_0_garden Ready
Pomaria_0_int Unmatched Cannot find suitable garden.
Pomaria_1_int Unmatched Cannot find suitable garden.
Pomaria_2_int Unmatched Cannot find suitable garden.
Rs_garden Ready
Rs_int Unmatched Cannot find suitable garden.
Wainscott_0_garden Ready
Wainscott_0_int Unmatched Cannot find suitable garden.
Wainscott_1_int Unmatched Cannot find suitable garden.
gates_bedroom Unmatched Cannot find suitable garden.
grocery_store_asian Unmatched Cannot find suitable garden.
grocery_store_cafe Unmatched Cannot find suitable garden.
grocery_store_convenience Unmatched Cannot find suitable garden.
grocery_store_half_stocked Unmatched Cannot find suitable garden.
hall_arch_wood Unmatched Cannot find suitable garden.
hall_conference_large Unmatched Cannot find suitable garden.
hall_glass_ceiling Unmatched Cannot find suitable garden.
hall_train_station Unmatched Cannot find suitable garden.
hotel_gym_spa Unmatched Cannot find suitable garden.
hotel_suite_large Unmatched Cannot find suitable garden.
hotel_suite_small Unmatched Cannot find suitable garden.
house_double_floor_lower Unmatched Cannot find suitable garden: garden_0 is missing 1 coffee_table.n.01.
house_double_floor_upper Unmatched Cannot find suitable garden.
house_single_floor Ready
office_bike Unmatched Cannot find suitable garden.
office_cubicles_left Unmatched Cannot find suitable garden.
office_cubicles_right Unmatched Cannot find suitable garden.
office_large Unmatched Cannot find suitable garden.
office_vendor_machine Unmatched Cannot find suitable garden.
restaurant_asian Unmatched Cannot find suitable garden.
restaurant_brunch Unmatched Cannot find suitable garden.
restaurant_cafeteria Unmatched Cannot find suitable garden.
restaurant_diner Unmatched Cannot find suitable garden.
restaurant_hotel Unmatched Cannot find suitable garden.
restaurant_urban Unmatched Cannot find suitable garden.
school_biology Unmatched Cannot find suitable garden.
school_chemistry Unmatched Cannot find suitable garden.
school_computer_lab_and_infirmary Unmatched Cannot find suitable garden.
school_geography Unmatched Cannot find suitable garden.
school_gym Unmatched Cannot find suitable garden.

Full Definition

(define (problem setting_up_garden_furniture-0)
    (:domain omnigibson)

    (:objects
        pitcher.n.02_1 - pitcher.n.02
        floor.n.01_1 - floor.n.01
        lawn_chair.n.01_1 lawn_chair.n.01_2 lawn_chair.n.01_3 - lawn_chair.n.01
        teacup.n.02_1 teacup.n.02_2 - teacup.n.02
        lawn.n.01_1 - lawn.n.01
        driveway.n.01_1 - driveway.n.01
        tree.n.01_1 - tree.n.01
        coffee_table.n.01_1 - coffee_table.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop pitcher.n.02_1 floor.n.01_1) 
        (ontop lawn_chair.n.01_1 floor.n.01_1)
        (ontop lawn_chair.n.01_2 floor.n.01_1)
        (ontop lawn_chair.n.01_3 floor.n.01_1)
        (ontop teacup.n.02_1 lawn_chair.n.01_3)
        (ontop teacup.n.02_2 lawn_chair.n.01_3)
        (inroom floor.n.01_1 garden)
        (inroom lawn.n.01_1 garden) 
        (inroom driveway.n.01_1 garden) 
        (inroom tree.n.01_1 garden) 
        (inroom coffee_table.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (ontop ?pitcher.n.02_1 ?coffee_table.n.01_1) 
            (forall 
                (?lawn_chair.n.01 - lawn_chair.n.01)
                (and 
                    (ontop ?lawn_chair.n.01 ?floor.n.01_1)
                    (nextto ?lawn_chair.n.01 ?coffee_table.n.01_1)
                    (or 
                        (nextto ?lawn_chair.n.01 ?lawn_chair.n.01_1)
                        (nextto ?lawn_chair.n.01 ?lawn_chair.n.01_2)
                        (nextto ?lawn_chair.n.01 ?lawn_chair.n.01_3)
                    )
                )
            )
            (forall 
                (?teacup.n.02 - teacup.n.02) 
                (ontop ?teacup.n.02 ?coffee_table.n.01_1)
            ) 
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;