set_a_fancy_table-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem set_a_fancy_table-0)
    (:domain omnigibson)

    (:objects
        napkin.n.01_1 - napkin.n.01
        breakfast_table.n.01_1 - breakfast_table.n.01
        place_mat.n.01_1 - place_mat.n.01
        wineglass.n.01_1 - wineglass.n.01
        tablespoon.n.02_1 - tablespoon.n.02
        teaspoon.n.02_1 - teaspoon.n.02
        table_knife.n.01_1 - table_knife.n.01
        tablefork.n.01_1 - tablefork.n.01
        plate.n.04_1 - plate.n.04
        wine_bottle.n.01_1 - wine_bottle.n.01
        saucer.n.02_1 - saucer.n.02
        console_table.n.01_1 console_table.n.01_2 console_table.n.01_3 console_table.n.01_4 console_table.n.01_5 - console_table.n.01
        vase.n.01_1 - vase.n.01
        water_glass.n.02_1 - water_glass.n.02
        candlestick.n.01_1 - candlestick.n.01
        dip.n.07_1 dip.n.07_2 dip.n.07_3 - dip.n.07
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop napkin.n.01_1 place_mat.n.01_1)
        (unfolded napkin.n.01_1)
        (ontop place_mat.n.01_1 console_table.n.01_1) 
        (ontop wineglass.n.01_1 console_table.n.01_2)
        (ontop wine_bottle.n.01_1 console_table.n.01_2)
        (ontop tablespoon.n.02_1 console_table.n.01_3)
        (ontop teaspoon.n.02_1 console_table.n.01_3)
        (ontop table_knife.n.01_1 console_table.n.01_3)
        (ontop tablefork.n.01_1 console_table.n.01_3)
        (ontop saucer.n.02_1 console_table.n.01_4)
        (ontop plate.n.04_1 console_table.n.01_4)
        (ontop vase.n.01_1 console_table.n.01_4)
        (ontop water_glass.n.02_1 console_table.n.01_5)
        (ontop candlestick.n.01_1 console_table.n.01_5)
        (ontop dip.n.07_1 console_table.n.01_5)
        (ontop dip.n.07_2 console_table.n.01_5)
        (ontop dip.n.07_3 console_table.n.01_5)
        (inroom breakfast_table.n.01_1 dining_room) 
        (inroom console_table.n.01_1 dining_room)
        (inroom console_table.n.01_2 dining_room)
        (inroom console_table.n.01_3 dining_room)
        (inroom console_table.n.01_4 dining_room)
        (inroom console_table.n.01_5 dining_room)
        (inroom floor.n.01_1 dining_room) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and
            (ontop ?place_mat.n.01_1 ?breakfast_table.n.01_1)
            (ontop ?plate.n.04_1 ?place_mat.n.01_1)
            (ontop ?napkin.n.01_1 ?plate.n.04_1)
            (folded ?napkin.n.01_1)
            (ontop ?tablespoon.n.02_1 ?place_mat.n.01_1)
            (nextto ?tablespoon.n.02_1 ?plate.n.04_1)
            (ontop ?teaspoon.n.02_1 ?place_mat.n.01_1)
            (nextto ?teaspoon.n.02_1 ?tablespoon.n.02_1) 
            (ontop ?tablefork.n.01_1 ?place_mat.n.01_1)
            (nextto ?tablefork.n.01_1 ?plate.n.04_1)
            (not
                (nextto ?tablefork.n.01_1 ?tablespoon.n.02_1)
            )
            (ontop ?saucer.n.02_1 ?place_mat.n.01_1)
            (ontop ?table_knife.n.01_1 ?saucer.n.02_1)
            (ontop ?wine_bottle.n.01_1 ?breakfast_table.n.01_1) 
            (nextto ?wineglass.n.01_1 ?plate.n.04_1)
            (nextto ?water_glass.n.02_1 ?wineglass.n.01_1)
            (ontop ?vase.n.01_1 ?breakfast_table.n.01_1)
            (nextto ?candlestick.n.01_1 ?vase.n.01_1)
            (forall 
                (?dip.n.07 - dip.n.07)
                (attached ?dip.n.07 ?candlestick.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;