polish_a_car-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem polish_a_car-0)
(:domain omnigibson)
(:objects
car.n.01_1 - car.n.01
driveway.n.01_1 - driveway.n.01
incision.n.01_1 - incision.n.01
bucket.n.01_1 - bucket.n.01
polish.n.03_1 - polish.n.03
rag.n.01_1 - rag.n.01
water.n.06_1 - water.n.06
polish__bottle.n.01_1 - polish__bottle.n.01
water_bottle.n.01_1 - water_bottle.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop car.n.01_1 driveway.n.01_1)
(covered car.n.01_1 incision.n.01_1)
(ontop bucket.n.01_1 driveway.n.01_1)
(filled polish__bottle.n.01_1 polish.n.03_1)
(inside rag.n.01_1 bucket.n.01_1)
(ontop polish__bottle.n.01_1 driveway.n.01_1)
(inroom driveway.n.01_1 garden)
(inroom floor.n.01_1 garden)
(ontop agent.n.01_1 floor.n.01_1)
(filled water_bottle.n.01_1 water.n.06_1)
(ontop water_bottle.n.01_1 floor.n.01_1)
)
(:goal
(and
(not
(covered ?car.n.01_1 ?incision.n.01_1)
)
(covered ?car.n.01_1 ?polish.n.03_1)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;