planting_trees-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem planting_trees-0)
    (:domain omnigibson)

    (:objects
        sack.n.01_1 - sack.n.01
        floor.n.01_1 - floor.n.01
        acorn.n.01_1 acorn.n.01_2 acorn.n.01_3 acorn.n.01_4 acorn.n.01_5 - acorn.n.01
        shovel.n.01_1 - shovel.n.01
        soil.n.02_1 - soil.n.02
        soil__bag.n.01_1 - soil__bag.n.01
        lawn.n.01_1 - lawn.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop sack.n.01_1 floor.n.01_1) 
        (inside acorn.n.01_1 sack.n.01_1) 
        (inside acorn.n.01_2 sack.n.01_1) 
        (inside acorn.n.01_3 sack.n.01_1) 
        (inside acorn.n.01_4 sack.n.01_1) 
        (inside acorn.n.01_5 sack.n.01_1) 
        (filled soil__bag.n.01_1 soil.n.02_1)
        (ontop soil__bag.n.01_1 floor.n.01_1) 
        (ontop shovel.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (inroom lawn.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?acorn.n.01 - acorn.n.01)
                (and 
                    (ontop ?acorn.n.01 ?lawn.n.01_1)
                    (covered ?acorn.n.01 ?soil.n.02_1)
                )
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;