making_a_drink-0


Required Synsets

Name State Definition
carving_knife.n.01 Matched a large knife used to carve cooked meat
countertop.n.01 Matched the top side of a counter
electric_refrigerator.n.01 Matched a refrigerator in which the coolant is pumped around by an electric motor
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
granulated_sugar.n.01 Substance sugar in the form of small grains
granulated_sugar__sack.n.01 Matched
half__lemon.n.01 Matched
lemon.n.01 Matched yellow oval fruit with juicy acidic flesh
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe
water.n.06 Substance a liquid necessary for the life of most animals and plants
water_glass.n.02 Matched a glass for drinking water

Transition Paths By Task Scope Objects

graph TD; recipe-lemonn01-slicing(recipe: lemon.n.01-slicing); future-half__lemonn01(future: half__lemon.n.01); initial-lemonn01(initial: lemon.n.01); recipe-lemonn01-slicing --> future-half__lemonn01; initial-lemonn01 --> recipe-lemonn01-slicing;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Ready
Beechwood_0_int Ready
Beechwood_1_int Unmatched Cannot find suitable kitchen.
Benevolence_0_int Unmatched Cannot find suitable kitchen.
Benevolence_1_int Ready
Benevolence_2_int Unmatched Cannot find suitable kitchen.
Ihlen_0_int Unmatched Cannot find suitable kitchen.
Ihlen_1_int Ready
Merom_0_garden Unmatched Cannot find suitable kitchen.
Merom_0_int Unmatched Cannot find suitable kitchen.
Merom_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 countertop.n.01.
Pomaria_0_garden Unmatched Cannot find suitable kitchen.
Pomaria_0_int Unmatched Cannot find suitable kitchen.
Pomaria_1_int Ready
Pomaria_2_int Unmatched Cannot find suitable kitchen.
Rs_garden Ready
Rs_int Ready
Wainscott_0_garden Ready
Wainscott_0_int Ready
Wainscott_1_int Unmatched Cannot find suitable kitchen.
gates_bedroom Unmatched Cannot find suitable kitchen.
grocery_store_asian Unmatched Cannot find suitable kitchen.
grocery_store_cafe Unmatched Cannot find suitable kitchen.
grocery_store_convenience Unmatched Cannot find suitable kitchen.
grocery_store_half_stocked Unmatched Cannot find suitable kitchen.
hall_arch_wood Unmatched Cannot find suitable kitchen.
hall_conference_large Unmatched Cannot find suitable kitchen.
hall_glass_ceiling Unmatched Cannot find suitable kitchen.
hall_train_station Unmatched Cannot find suitable kitchen.
hotel_gym_spa Unmatched Cannot find suitable kitchen.
hotel_suite_large Unmatched Cannot find suitable kitchen.
hotel_suite_small Unmatched Cannot find suitable kitchen.
house_double_floor_lower Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01.
house_double_floor_upper Unmatched Cannot find suitable kitchen.
house_single_floor Ready
office_bike Unmatched Cannot find suitable kitchen.
office_cubicles_left Unmatched Cannot find suitable kitchen.
office_cubicles_right Unmatched Cannot find suitable kitchen.
office_large Unmatched Cannot find suitable kitchen.
office_vendor_machine Unmatched Cannot find suitable kitchen.
restaurant_asian Ready
restaurant_brunch Ready
restaurant_cafeteria Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 sink.n.01.
restaurant_diner Ready
restaurant_hotel Ready
restaurant_urban Ready
school_biology Unmatched Cannot find suitable kitchen.
school_chemistry Unmatched Cannot find suitable kitchen.
school_computer_lab_and_infirmary Unmatched Cannot find suitable kitchen.
school_geography Unmatched Cannot find suitable kitchen.
school_gym Unmatched Cannot find suitable kitchen.

Full Definition

(define (problem making_a_drink-0)
    (:domain omnigibson)

    (:objects
        granulated_sugar.n.01_1 - granulated_sugar.n.01
        granulated_sugar__sack.n.01_1 - granulated_sugar__sack.n.01
        countertop.n.01_1 - countertop.n.01
        lemon.n.01_1 - lemon.n.01
        half__lemon.n.01_1 half__lemon.n.01_2 - half__lemon.n.01
        carving_knife.n.01_1 - carving_knife.n.01
        water_glass.n.02_1 - water_glass.n.02
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        water.n.06_1 - water.n.06
        sink.n.01_1 - sink.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (filled granulated_sugar__sack.n.01_1 granulated_sugar.n.01_1) 
        (ontop granulated_sugar__sack.n.01_1 countertop.n.01_1)
        (ontop carving_knife.n.01_1 countertop.n.01_1)
        (ontop lemon.n.01_1 countertop.n.01_1) 
        (ontop water_glass.n.02_1 countertop.n.01_1) 
        (insource sink.n.01_1 water.n.06_1)
        (inroom countertop.n.01_1 kitchen) 
        (inroom floor.n.01_1 kitchen) 
        (inroom sink.n.01_1 kitchen) 
        (inroom electric_refrigerator.n.01_1 kitchen) 
        (future half__lemon.n.01_1)
        (future half__lemon.n.01_2)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (real ?half__lemon.n.01_1)
            (real ?half__lemon.n.01_2)
            (contains ?water_glass.n.02_1 ?granulated_sugar.n.01_1)
            (filled ?water_glass.n.02_1 ?water.n.06_1)
            (exists
                (?half__lemon.n.01 - half__lemon.n.01)
                (inside ?half__lemon.n.01 ?water_glass.n.02_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD; future-half__lemonn01(future: half__lemon.n.01); recipe-lemonn01-slicing(recipe: lemon.n.01-slicing); initial-lemonn01(initial: lemon.n.01); recipe-lemonn01-slicing --> future-half__lemonn01; initial-lemonn01 --> recipe-lemonn01-slicing;