make_spa_water-0


Required Synsets

Name State Definition
carving_knife.n.01 Matched a large knife used to carve cooked meat
chopping_board.n.01 Matched a wooden board where meats or vegetables can be cut
countertop.n.01 Matched the top side of a counter
cucumber.n.02 Matched cylindrical green fruit with thin green rind and white flesh eaten as a vegetable; related to melons
cup.n.01 Matched a small open container usually used for drinking; usually has a handle
diced__cucumber.n.01 Substance
electric_refrigerator.n.01 Matched a refrigerator in which the coolant is pumped around by an electric motor
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
ice_cube.n.01 Matched a small cube of artificial ice; used for cooling drinks
pitcher.n.02 Matched an open vessel with a handle and a spout for pouring
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe
water.n.06 Substance a liquid necessary for the life of most animals and plants

Transition Paths By Task Scope Objects

graph TD; initial-cucumbern02(initial: cucumber.n.02); recipe-uncooked-half__cucumbern01-dicing(recipe: uncooked-half__cucumber.n.01-dicing); future-diced__cucumbern01(future: diced__cucumber.n.01); half__cucumbern01(half__cucumber.n.01); recipe-cucumbern02-slicing(recipe: cucumber.n.02-slicing); initial-cucumbern02 --> recipe-cucumbern02-slicing; recipe-uncooked-half__cucumbern01-dicing --> future-diced__cucumbern01; half__cucumbern01 --> recipe-uncooked-half__cucumbern01-dicing; recipe-cucumbern02-slicing --> half__cucumbern01;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01.
Beechwood_0_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01.
Beechwood_1_int Unmatched Cannot find suitable kitchen.
Benevolence_0_int Unmatched Cannot find suitable kitchen.
Benevolence_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Benevolence_2_int Unmatched Cannot find suitable kitchen.
Ihlen_0_int Unmatched Cannot find suitable kitchen.
Ihlen_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Merom_0_garden Unmatched Cannot find suitable kitchen.
Merom_0_int Unmatched Cannot find suitable kitchen.
Merom_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Pomaria_0_garden Unmatched Cannot find suitable kitchen.
Pomaria_0_int Unmatched Cannot find suitable kitchen.
Pomaria_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Pomaria_2_int Unmatched Cannot find suitable kitchen.
Rs_garden Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Rs_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Wainscott_0_garden Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Wainscott_0_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01, 1 countertop.n.01.
Wainscott_1_int Unmatched Cannot find suitable kitchen.
gates_bedroom Unmatched Cannot find suitable kitchen.
grocery_store_asian Unmatched Cannot find suitable kitchen.
grocery_store_cafe Unmatched Cannot find suitable kitchen.
grocery_store_convenience Unmatched Cannot find suitable kitchen.
grocery_store_half_stocked Unmatched Cannot find suitable kitchen.
hall_arch_wood Unmatched Cannot find suitable kitchen.
hall_conference_large Unmatched Cannot find suitable kitchen.
hall_glass_ceiling Unmatched Cannot find suitable kitchen.
hall_train_station Unmatched Cannot find suitable kitchen.
hotel_gym_spa Unmatched Cannot find suitable kitchen.
hotel_suite_large Unmatched Cannot find suitable kitchen.
hotel_suite_small Unmatched Cannot find suitable kitchen.
house_double_floor_lower Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 countertop.n.01.
house_double_floor_upper Unmatched Cannot find suitable kitchen.
house_single_floor Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01.
office_bike Unmatched Cannot find suitable kitchen.
office_cubicles_left Unmatched Cannot find suitable kitchen.
office_cubicles_right Unmatched Cannot find suitable kitchen.
office_large Unmatched Cannot find suitable kitchen.
office_vendor_machine Unmatched Cannot find suitable kitchen.
restaurant_asian Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01.
restaurant_brunch Ready
restaurant_cafeteria Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01, 1 sink.n.01.
restaurant_diner Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 electric_refrigerator.n.01.
restaurant_hotel Ready
restaurant_urban Ready
school_biology Unmatched Cannot find suitable kitchen.
school_chemistry Unmatched Cannot find suitable kitchen.
school_computer_lab_and_infirmary Unmatched Cannot find suitable kitchen.
school_geography Unmatched Cannot find suitable kitchen.
school_gym Unmatched Cannot find suitable kitchen.

Full Definition

(define (problem make_spa_water-0)
    (:domain omnigibson)

    (:objects
        cucumber.n.02_1 - cucumber.n.02
        diced__cucumber.n.01_1 - diced__cucumber.n.01
        carving_knife.n.01_1 - carving_knife.n.01
        chopping_board.n.01_1 - chopping_board.n.01
        ice_cube.n.01_1 ice_cube.n.01_2 ice_cube.n.01_3 - ice_cube.n.01
        water.n.06_1 - water.n.06
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        pitcher.n.02_1 - pitcher.n.02
        countertop.n.01_1 - countertop.n.01
        cup.n.01_1 - cup.n.01
        sink.n.01_1 - sink.n.01
        agent.n.01_1 - agent.n.01
        floor.n.01_1 - floor.n.01
    )
    
    (:init 
        (ontop cucumber.n.02_1 countertop.n.01_1) 
        (ontop chopping_board.n.01_1 countertop.n.01_1) 
        (ontop carving_knife.n.01_1 chopping_board.n.01_1) 
        (inside ice_cube.n.01_1 cup.n.01_1) 
        (inside ice_cube.n.01_2 cup.n.01_1) 
        (inside ice_cube.n.01_3 cup.n.01_1) 
        (inside cup.n.01_1 electric_refrigerator.n.01_1) 
        (insource sink.n.01_1 water.n.06_1) 
        (inroom electric_refrigerator.n.01_1 kitchen) 
        (inroom sink.n.01_1 kitchen) 
        (inroom countertop.n.01_1 kitchen) 
        (ontop pitcher.n.02_1 countertop.n.01_1) 
        (future diced__cucumber.n.01_1) 
        (inroom floor.n.01_1 kitchen) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (real ?diced__cucumber.n.01_1)
            (filled ?pitcher.n.02_1 ?water.n.06_1) 
            (contains ?pitcher.n.02_1 ?diced__cucumber.n.01_1) 
            (forall 
                (?ice_cube.n.01 - ice_cube.n.01) 
                (inside ?ice_cube.n.01 ?pitcher.n.02_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD; future-diced__cucumbern01(future: diced__cucumber.n.01); recipe-uncooked-half__cucumbern01-dicing(recipe: uncooked-half__cucumber.n.01-dicing); initial-cucumbern02(initial: cucumber.n.02); missing-half__cucumbern01(missing: half__cucumber.n.01); recipe-cucumbern02-slicing(recipe: cucumber.n.02-slicing); recipe-uncooked-half__cucumbern01-dicing --> future-diced__cucumbern01; initial-cucumbern02 --> recipe-cucumbern02-slicing; missing-half__cucumbern01 --> recipe-uncooked-half__cucumbern01-dicing; recipe-cucumbern02-slicing --> missing-half__cucumbern01;