make_mustard_herb_and_spice_seasoning-0


Synsets

Transition Paths By Task Scope Objects

graph TD; future-mustard_seasoningn01(future: mustard_seasoning.n.01); initial-mustard_seedn01(initial: mustard_seed.n.01); initial-rosemaryn02(initial: rosemary.n.02); initial-sagen02(initial: sage.n.02); initial-cuminn02(initial: cumin.n.02); recipe-mustard_seasoning(recipe: mustard_seasoning); initial-saltn02(initial: salt.n.02); initial-cloven03(initial: clove.n.03); initial-mustard_seedn01 --> recipe-mustard_seasoning; initial-rosemaryn02 --> recipe-mustard_seasoning; initial-sagen02 --> recipe-mustard_seasoning; initial-cuminn02 --> recipe-mustard_seasoning; recipe-mustard_seasoning --> future-mustard_seasoningn01; initial-saltn02 --> recipe-mustard_seasoning; initial-cloven03 --> recipe-mustard_seasoning;

Scenes

Full Definition

(define (problem make_mustard_herb_and_spice_seasoning-0)
    (:domain omnigibson)

    (:objects
        mustard_seed.n.01_1 - mustard_seed.n.01
        sage.n.02_1 - sage.n.02
        cumin.n.02_1 - cumin.n.02
        clove.n.03_1 clove.n.03_2 - clove.n.03
        rosemary.n.02_1 - rosemary.n.02
        salt.n.02_1 - salt.n.02
        mustard_seasoning.n.01_1 - mustard_seasoning.n.01
        blender.n.01_1 - blender.n.01
        bowl.n.01_1 - bowl.n.01
        mustard_seed__shaker.n.01_1 - mustard_seed__shaker.n.01
        sage__shaker.n.01_1 - sage__shaker.n.01
        cumin__shaker.n.01_1 - cumin__shaker.n.01
        rosemary__shaker.n.01_1 - rosemary__shaker.n.01
        salt__shaker.n.01_1 - salt__shaker.n.01
        chopping_board.n.01_1 - chopping_board.n.01
        countertop.n.01_1 countertop.n.01_2 - countertop.n.01
        cabinet.n.01_1 - cabinet.n.01
        agent.n.01_1 - agent.n.01
        floor.n.01_1 - floor.n.01
    )
    
    (:init 
        (insource mustard_seed__shaker.n.01_1 mustard_seed.n.01_1) 
        (inside mustard_seed__shaker.n.01_1 cabinet.n.01_1) 
        (insource sage__shaker.n.01_1 sage.n.02_1) 
        (inside sage__shaker.n.01_1 cabinet.n.01_1) 
        (insource cumin__shaker.n.01_1 cumin.n.02_1) 
        (inside cumin__shaker.n.01_1 cabinet.n.01_1) 
        (ontop clove.n.03_1 chopping_board.n.01_1)
        (ontop clove.n.03_2 chopping_board.n.01_1)
        (ontop chopping_board.n.01_1 countertop.n.01_1) 
        (insource rosemary__shaker.n.01_1 rosemary.n.02_1) 
        (inside rosemary__shaker.n.01_1 cabinet.n.01_1) 
        (insource salt__shaker.n.01_1 salt.n.02_1)
        (ontop salt__shaker.n.01_1 countertop.n.01_2)
        (ontop blender.n.01_1 countertop.n.01_2) 
        (ontop bowl.n.01_1 countertop.n.01_2) 
        (future mustard_seasoning.n.01_1) 
        (inroom floor.n.01_1 kitchen) 
        (inroom cabinet.n.01_1 kitchen) 
        (inroom countertop.n.01_1 kitchen) 
        (inroom countertop.n.01_2 kitchen) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (real ?mustard_seasoning.n.01_1) 
            (contains ?bowl.n.01_1 ?mustard_seasoning.n.01_1)
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD; initial-saltn02(initial: salt.n.02); initial-cloven03(initial: clove.n.03); future-mustard_seasoningn01(future: mustard_seasoning.n.01); initial-mustard_seedn01(initial: mustard_seed.n.01); initial-rosemaryn02(initial: rosemary.n.02); initial-cuminn02(initial: cumin.n.02); recipe-mustard_seasoning(recipe: mustard_seasoning); initial-sagen02(initial: sage.n.02); initial-saltn02 --> recipe-mustard_seasoning; initial-cloven03 --> recipe-mustard_seasoning; initial-mustard_seedn01 --> recipe-mustard_seasoning; initial-rosemaryn02 --> recipe-mustard_seasoning; initial-cuminn02 --> recipe-mustard_seasoning; recipe-mustard_seasoning --> future-mustard_seasoningn01; initial-sagen02 --> recipe-mustard_seasoning;