halve_an_egg-0


Required Synsets

Name State Definition
carving_knife.n.01 Matched a large knife used to carve cooked meat
chopping_board.n.01 Matched a wooden board where meats or vegetables can be cut
countertop.n.01 Matched the top side of a counter
electric_refrigerator.n.01 Matched a refrigerator in which the coolant is pumped around by an electric motor
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
half__hard-boiled_egg.n.01 Matched
hard-boiled_egg.n.01 Matched an egg boiled gently until both the white and the yolk solidify
plate.n.04 Matched dish on which food is served or from which food is eaten
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe

Transition Paths By Task Scope Objects

graph TD; initial-hard-boiled_eggn01(initial: hard-boiled_egg.n.01); recipe-hard-boiled_eggn01-slicing(recipe: hard-boiled_egg.n.01-slicing); future-half__hard-boiled_eggn01(future: half__hard-boiled_egg.n.01); initial-hard-boiled_eggn01 --> recipe-hard-boiled_eggn01-slicing; recipe-hard-boiled_eggn01-slicing --> future-half__hard-boiled_eggn01;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Matched
Beechwood_0_int Matched
Beechwood_1_int Unmatched Cannot find suitable kitchen.
Benevolence_0_int Unmatched Cannot find suitable kitchen.
Benevolence_1_int Matched
Benevolence_2_int Unmatched Cannot find suitable kitchen.
Ihlen_0_int Unmatched Cannot find suitable kitchen.
Ihlen_1_int Matched
Merom_0_garden Unmatched Cannot find suitable kitchen.
Merom_0_int Unmatched Cannot find suitable kitchen.
Merom_1_int Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 countertop.n.01.
Pomaria_0_garden Unmatched Cannot find suitable kitchen.
Pomaria_0_int Unmatched Cannot find suitable kitchen.
Pomaria_1_int Matched
Pomaria_2_int Unmatched Cannot find suitable kitchen.
Rs_garden Matched
Rs_int Matched
Wainscott_0_garden Matched
Wainscott_0_int Matched
Wainscott_1_int Unmatched Cannot find suitable kitchen.
gates_bedroom Unmatched Cannot find suitable kitchen.
grocery_store_asian Unmatched Cannot find suitable kitchen.
grocery_store_cafe Unmatched Cannot find suitable kitchen.
grocery_store_convenience Unmatched Cannot find suitable kitchen.
grocery_store_half_stocked Unmatched Cannot find suitable kitchen.
hall_arch_wood Unmatched Cannot find suitable kitchen.
hall_conference_large Unmatched Cannot find suitable kitchen.
hall_glass_ceiling Unmatched Cannot find suitable kitchen.
hall_train_station Unmatched Cannot find suitable kitchen.
hotel_gym_spa Unmatched Cannot find suitable kitchen.
hotel_suite_large Unmatched Cannot find suitable kitchen.
hotel_suite_small Unmatched Cannot find suitable kitchen.
house_double_floor_lower Matched
house_double_floor_upper Unmatched Cannot find suitable kitchen.
house_single_floor Matched
office_bike Unmatched Cannot find suitable kitchen.
office_cubicles_left Unmatched Cannot find suitable kitchen.
office_cubicles_right Unmatched Cannot find suitable kitchen.
office_large Unmatched Cannot find suitable kitchen.
office_vendor_machine Unmatched Cannot find suitable kitchen.
restaurant_asian Matched
restaurant_brunch Matched
restaurant_cafeteria Unmatched Cannot find suitable kitchen: kitchen_0 is missing 1 sink.n.01.
restaurant_diner Matched
restaurant_hotel Matched
restaurant_urban Matched
school_biology Unmatched Cannot find suitable kitchen.
school_chemistry Unmatched Cannot find suitable kitchen.
school_computer_lab_and_infirmary Unmatched Cannot find suitable kitchen.
school_geography Unmatched Cannot find suitable kitchen.
school_gym Unmatched Cannot find suitable kitchen.

Full Definition

(define (problem halve_an_egg-0)
    (:domain behavior-1k)

    (:objects
        carving_knife.n.01_1 - carving_knife.n.01
        chopping_board.n.01_1 - chopping_board.n.01
        countertop.n.01_1 - countertop.n.01
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        sink.n.01_1 - sink.n.01
        plate.n.04_1 - plate.n.04
        hard-boiled_egg.n.01_1 - hard-boiled_egg.n.01
        half__hard-boiled_egg.n.01_1 half__hard-boiled_egg.n.01_2 - half__hard-boiled_egg.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop chopping_board.n.01_1 countertop.n.01_1) 
        (ontop plate.n.04_1 countertop.n.01_1) 
        (ontop carving_knife.n.01_1 chopping_board.n.01_1) 
        (inside hard-boiled_egg.n.01_1 electric_refrigerator.n.01_1) 
        (cooked hard-boiled_egg.n.01_1)
        (inroom electric_refrigerator.n.01_1 kitchen) 
        (inroom countertop.n.01_1 kitchen) 
        (inroom sink.n.01_1 kitchen) 
        (inroom floor.n.01_1 kitchen) 
        (future half__hard-boiled_egg.n.01_1)
        (future half__hard-boiled_egg.n.01_2)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (real ?half__hard-boiled_egg.n.01_1)
            (real ?half__hard-boiled_egg.n.01_2)
            (ontop ?half__hard-boiled_egg.n.01_1 ?plate.n.04_1)
            (ontop ?half__hard-boiled_egg.n.01_2 ?plate.n.04_1)
            (inside ?carving_knife.n.01_1 ?sink.n.01_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD; recipe-hard-boiled_eggn01-slicing(recipe: hard-boiled_egg.n.01-slicing); initial-hard-boiled_eggn01(initial: hard-boiled_egg.n.01); future-half__hard-boiled_eggn01(future: half__hard-boiled_egg.n.01); recipe-hard-boiled_eggn01-slicing --> future-half__hard-boiled_eggn01; initial-hard-boiled_eggn01 --> recipe-hard-boiled_eggn01-slicing;