distributing_event_T_shirts-0


Required Synsets

Name State Definition
booth.n.01 Matched a table (in a restaurant or bar) surrounded by two high-backed benches
carton.n.02 Matched a box made of cardboard; opens by flaps on top
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
jersey.n.03 Matched a close-fitting pullover shirt

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable empty_room.
Beechwood_0_int Unmatched Cannot find suitable empty_room.
Beechwood_1_int Unmatched Cannot find suitable empty_room.
Benevolence_0_int Ready
Benevolence_1_int Unmatched Cannot find suitable empty_room.
Benevolence_2_int Unmatched Cannot find suitable empty_room.
Ihlen_0_int Unmatched Cannot find suitable empty_room.
Ihlen_1_int Unmatched Cannot find suitable empty_room.
Merom_0_garden Unmatched Cannot find suitable empty_room.
Merom_0_int Unmatched Cannot find suitable empty_room.
Merom_1_int Ready
Pomaria_0_garden Unmatched Cannot find suitable empty_room.
Pomaria_0_int Unmatched Cannot find suitable empty_room.
Pomaria_1_int Unmatched Cannot find suitable empty_room.
Pomaria_2_int Unmatched Cannot find suitable empty_room.
Rs_garden Unmatched Cannot find suitable empty_room.
Rs_int Unmatched Cannot find suitable empty_room.
Wainscott_0_garden Unmatched Cannot find suitable empty_room.
Wainscott_0_int Unmatched Cannot find suitable empty_room.
Wainscott_1_int Unmatched Cannot find suitable empty_room.
gates_bedroom Unmatched Cannot find suitable empty_room.
grocery_store_asian Unmatched Cannot find suitable empty_room.
grocery_store_cafe Unmatched Cannot find suitable empty_room.
grocery_store_convenience Unmatched Cannot find suitable empty_room.
grocery_store_half_stocked Unmatched Cannot find suitable empty_room.
hall_arch_wood Ready
hall_conference_large Unmatched Cannot find suitable empty_room.
hall_glass_ceiling Ready
hall_train_station Ready
hotel_gym_spa Unmatched Cannot find suitable empty_room.
hotel_suite_large Unmatched Cannot find suitable empty_room.
hotel_suite_small Unmatched Cannot find suitable empty_room.
house_double_floor_lower Unmatched Cannot find suitable empty_room.
house_double_floor_upper Unmatched Cannot find suitable empty_room.
house_single_floor Unmatched Cannot find suitable empty_room.
office_bike Unmatched Cannot find suitable empty_room.
office_cubicles_left Unmatched Cannot find suitable empty_room.
office_cubicles_right Unmatched Cannot find suitable empty_room.
office_large Unmatched Cannot find suitable empty_room.
office_vendor_machine Unmatched Cannot find suitable empty_room.
restaurant_asian Unmatched Cannot find suitable empty_room.
restaurant_brunch Unmatched Cannot find suitable empty_room.
restaurant_cafeteria Unmatched Cannot find suitable empty_room.
restaurant_diner Unmatched Cannot find suitable empty_room.
restaurant_hotel Unmatched Cannot find suitable empty_room.
restaurant_urban Unmatched Cannot find suitable empty_room.
school_biology Unmatched Cannot find suitable empty_room.
school_chemistry Unmatched Cannot find suitable empty_room.
school_computer_lab_and_infirmary Unmatched Cannot find suitable empty_room.
school_geography Unmatched Cannot find suitable empty_room.
school_gym Unmatched Cannot find suitable empty_room.

Full Definition

(define (problem distributing_event_T_shirts-0)
    (:domain omnigibson)

    (:objects
        booth.n.01_1 - booth.n.01
        carton.n.02_1 - carton.n.02
        jersey.n.03_1 jersey.n.03_2 jersey.n.03_3 jersey.n.03_4 jersey.n.03_5 jersey.n.03_6 jersey.n.03_7 jersey.n.03_8 - jersey.n.03
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop carton.n.02_1 floor.n.01_1) 
        (inside jersey.n.03_1 carton.n.02_1) 
        (inside jersey.n.03_2 carton.n.02_1) 
        (inside jersey.n.03_3 carton.n.02_1) 
        (inside jersey.n.03_4 carton.n.02_1) 
        (inside jersey.n.03_5 carton.n.02_1) 
        (inside jersey.n.03_6 carton.n.02_1) 
        (inside jersey.n.03_7 carton.n.02_1) 
        (inside jersey.n.03_8 carton.n.02_1) 
        (inroom floor.n.01_1 empty_room)
        (ontop booth.n.01_1 floor.n.01_1)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall
                (?jersey.n.03 - jersey.n.03)
                (ontop ?jersey.n.03 ?booth.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;