dispose_of_fireworks-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem dispose_of_fireworks-0)
    (:domain omnigibson)

    (:objects
        firework.n.01_1 firework.n.01_2 firework.n.01_3 firework.n.01_4 - firework.n.01
        floor.n.01_1 - floor.n.01
        ashcan.n.01_1 - ashcan.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop firework.n.01_1 floor.n.01_1) 
        (ontop firework.n.01_2 floor.n.01_1) 
        (ontop firework.n.01_3 floor.n.01_1) 
        (ontop firework.n.01_4 floor.n.01_1) 
        (ontop ashcan.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?firework.n.01 - firework.n.01)
                (inside ?firework.n.01 ?ashcan.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;