cook_a_brisket-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem cook_a_brisket-0)
(:domain omnigibson)
(:objects
chopping_board.n.01_1 - chopping_board.n.01
shelf.n.01_1 - shelf.n.01
brisket.n.01_1 - brisket.n.01
frying_pan.n.01_1 - frying_pan.n.01
electric_refrigerator.n.01_1 - electric_refrigerator.n.01
oven.n.01_1 - oven.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop chopping_board.n.01_1 shelf.n.01_1)
(inside brisket.n.01_1 electric_refrigerator.n.01_1)
(not
(cooked brisket.n.01_1)
)
(inside frying_pan.n.01_1 shelf.n.01_1)
(inroom electric_refrigerator.n.01_1 kitchen)
(inroom shelf.n.01_1 kitchen)
(inroom oven.n.01_1 kitchen)
(inroom floor.n.01_1 kitchen)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(cooked ?brisket.n.01_1)
(ontop ?brisket.n.01_1 ?chopping_board.n.01_1)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;