clean_stainless_steel_sinks-0


Required Synsets

Name State Definition
adhesive_material.n.01 Substance a substance that unites or bonds surfaces together
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
liquid_soap.n.01 Substance soap in liquid form
liquid_soap__bottle.n.01 Matched
paper_towel.n.01 Matched a disposable towel made of absorbent paper
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe
sodium_carbonate.n.01 Substance a sodium salt of carbonic acid; used in making soap powders and glass and paper
sodium_carbonate__jar.n.01 Matched
sponge.n.01 Matched a porous mass of interlacing fibers that forms the internal skeleton of various marine animals and usable to absorb water or any porous rubber or cellulose product similarly used
water.n.06 Substance a liquid necessary for the life of most animals and plants

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_1_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Benevolence_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Benevolence_1_int Unmatched Cannot find suitable bathroom.
Benevolence_2_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Ihlen_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Ihlen_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_2_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Rs_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Rs_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Wainscott_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_1_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
gates_bedroom Unmatched Cannot find suitable bathroom.
grocery_store_asian Ready
grocery_store_cafe Ready
grocery_store_convenience Ready
grocery_store_half_stocked Ready
hall_arch_wood Ready
hall_conference_large Ready
hall_glass_ceiling Ready
hall_train_station Ready
hotel_gym_spa Ready
hotel_suite_large Ready
hotel_suite_small Ready
house_double_floor_lower Ready
house_double_floor_upper Ready
house_single_floor Ready
office_bike Unmatched Cannot find suitable bathroom.
office_cubicles_left Ready
office_cubicles_right Ready
office_large Ready
office_vendor_machine Ready
restaurant_asian Ready
restaurant_brunch Ready
restaurant_cafeteria Ready
restaurant_diner Ready
restaurant_hotel Ready
restaurant_urban Ready
school_biology Ready
school_chemistry Ready
school_computer_lab_and_infirmary Ready
school_geography Ready
school_gym Ready

Full Definition

(define (problem clean_stainless_steel_sinks-0)
    (:domain omnigibson)

    (:objects
        sodium_carbonate.n.01_1 - sodium_carbonate.n.01
        sodium_carbonate__jar.n.01_1 - sodium_carbonate__jar.n.01
        liquid_soap__bottle.n.01_1 - liquid_soap__bottle.n.01
        liquid_soap.n.01_1 - liquid_soap.n.01
        sink.n.01_1 - sink.n.01
        sponge.n.01_1 - sponge.n.01
        paper_towel.n.01_1 - paper_towel.n.01
        adhesive_material.n.01_1 - adhesive_material.n.01
        water.n.06_1 - water.n.06
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (filled sodium_carbonate__jar.n.01_1 sodium_carbonate.n.01_1) 
        (filled liquid_soap__bottle.n.01_1 liquid_soap.n.01_1) 
        (ontop sodium_carbonate__jar.n.01_1 floor.n.01_1) 
        (ontop liquid_soap__bottle.n.01_1 floor.n.01_1) 
        (ontop sponge.n.01_1 floor.n.01_1) 
        (ontop paper_towel.n.01_1 floor.n.01_1) 
        (covered sink.n.01_1 adhesive_material.n.01_1) 
        (insource sink.n.01_1 water.n.06_1) 
        (ontop agent.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 bathroom) 
        (inroom sink.n.01_1 bathroom)
    )
    
    (:goal 
        (and 
            (not 
                (covered ?sink.n.01_1 ?adhesive_material.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;