clean_a_lobster-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem clean_a_lobster-0)
(:domain omnigibson)
(:objects
bowl.n.01_1 - bowl.n.01
floor.n.01_1 - floor.n.01
mud.n.03_1 - mud.n.03
lobster.n.01_1 - lobster.n.01
water.n.06_1 - water.n.06
hand_towel.n.01_1 - hand_towel.n.01
electric_refrigerator.n.01_1 - electric_refrigerator.n.01
shelf.n.01_1 - shelf.n.01
sink.n.01_1 - sink.n.01
agent.n.01_1 - agent.n.01
)
(:init
(covered lobster.n.01_1 mud.n.03_1)
(inside bowl.n.01_1 electric_refrigerator.n.01_1)
(inside lobster.n.01_1 bowl.n.01_1)
(inside hand_towel.n.01_1 shelf.n.01_1)
(insource sink.n.01_1 water.n.06_1)
(inroom floor.n.01_1 kitchen)
(inroom electric_refrigerator.n.01_1 kitchen)
(inroom sink.n.01_1 kitchen)
(inroom shelf.n.01_1 kitchen)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(not
(covered lobster.n.01_1 mud.n.03_1)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;