clean_a_golf_club-0
Required Synsets
Name |
State |
Definition |
floor.n.01 |
Matched |
the inside lower horizontal surface (as of a room, hallway, tent, or other structure) |
golf_club.n.02 |
Matched |
golf equipment used by a golfer to hit a golf ball |
liquid_soap.n.01 |
Substance |
soap in liquid form |
liquid_soap__bottle.n.01 |
Matched |
|
mud.n.03 |
Substance |
|
rag.n.01 |
Matched |
a small piece of cloth or paper |
sink.n.01 |
Matched |
plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe |
water.n.06 |
Substance |
a liquid necessary for the life of most animals and plants |
Transition Paths By Task Scope Objects
graph TD;
Scene Matching Status
Full Definition
(define (problem clean_a_golf_club-0)
(:domain omnigibson)
(:objects
golf_club.n.02_1 - golf_club.n.02
sink.n.01_1 - sink.n.01
water.n.06_1 - water.n.06
liquid_soap.n.01_1 - liquid_soap.n.01
mud.n.03_1 - mud.n.03
liquid_soap__bottle.n.01_1 - liquid_soap__bottle.n.01
rag.n.01_1 - rag.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop golf_club.n.02_1 floor.n.01_1)
(filled liquid_soap__bottle.n.01_1 liquid_soap.n.01_1)
(covered golf_club.n.02_1 mud.n.03_1)
(ontop liquid_soap__bottle.n.01_1 floor.n.01_1)
(ontop rag.n.01_1 floor.n.01_1)
(insource sink.n.01_1 water.n.06_1)
(inroom sink.n.01_1 bathroom)
(inroom floor.n.01_1 bathroom)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(not
(covered golf_club.n.02_1 mud.n.03_1)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;