buy_alcohol-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem buy_alcohol-0)
(:domain omnigibson)
(:objects
bottle__of__beer.n.01_1 - bottle__of__beer.n.01
bottle__of__wine.n.01_1 - bottle__of__wine.n.01
bottle__of__vodka.n.01_1 - bottle__of__vodka.n.01
shelf.n.01_1 - shelf.n.01
money.n.01_1 - money.n.01
shopping_cart.n.01_1 - shopping_cart.n.01
checkout.n.03_1 - checkout.n.03
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(inside bottle__of__beer.n.01_1 shelf.n.01_1)
(inside bottle__of__wine.n.01_1 shelf.n.01_1)
(ontop bottle__of__vodka.n.01_1 shelf.n.01_1)
(inside money.n.01_1 shopping_cart.n.01_1)
(inroom checkout.n.03_1 grocery_store)
(inroom shelf.n.01_1 grocery_store)
(inroom shopping_cart.n.01_1 grocery_store)
(inroom floor.n.01_1 grocery_store)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(ontop ?bottle__of__beer.n.01_1 ?checkout.n.03_1)
(ontop ?bottle__of__wine.n.01_1 ?checkout.n.03_1)
(ontop ?bottle__of__vodka.n.01_1 ?checkout.n.03_1)
(ontop ?money.n.01_1 ?checkout.n.03_1)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;