bringing_in_wood-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem bringing_in_wood-0)
(:domain omnigibson)
(:objects
plywood.n.01_1 plywood.n.01_2 plywood.n.01_3 - plywood.n.01
floor.n.01_1 floor.n.01_2 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop plywood.n.01_1 floor.n.01_1)
(ontop plywood.n.01_2 floor.n.01_1)
(ontop plywood.n.01_3 floor.n.01_1)
(inroom floor.n.01_1 living_room)
(inroom floor.n.01_2 kitchen)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(forall
(?plywood.n.01 - plywood.n.01)
(ontop ?plywood.n.01 ?floor.n.01_2)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;