bringing_in_wood-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem bringing_in_wood-0)
    (:domain omnigibson)

    (:objects
        plywood.n.01_1 plywood.n.01_2 plywood.n.01_3 - plywood.n.01
        floor.n.01_1 floor.n.01_2 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop plywood.n.01_1 floor.n.01_1) 
        (ontop plywood.n.01_2 floor.n.01_1) 
        (ontop plywood.n.01_3 floor.n.01_1) 
        (inroom floor.n.01_1 living_room) 
        (inroom floor.n.01_2 kitchen) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?plywood.n.01 - plywood.n.01) 
                (ontop ?plywood.n.01 ?floor.n.01_2)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;