adding_chemicals_to_hot_tub-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem adding_chemicals_to_hot_tub-0)
    (:domain omnigibson)

    (:objects
        water.n.06_1 - water.n.06
        hot_tub.n.02_1 - hot_tub.n.02
        chlorine.n.01_1 - chlorine.n.01
        chlorine__bottle.n.01_1 - chlorine__bottle.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (filled hot_tub.n.02_1 water.n.06_1)
        (filled chlorine__bottle.n.01_1 chlorine.n.01_1) 
        (ontop chlorine__bottle.n.01_1 floor.n.01_1) 
        (ontop hot_tub.n.02_1 floor.n.01_1)
        (inroom floor.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (contains ?hot_tub.n.02_1 ?chlorine.n.01_1)
            (filled ?hot_tub.n.02_1 ?water.n.06_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;