swimming_pool.n.01

Parents: athletic_facility.n.01, pool.n.01,

pool that provides a facility for swimming



Directly Mapped Categories

Name Synset Objects
swimming_pool swimming_pool.n.01 3

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
swimming_pool-kohria swimming_pool swimming_pool.n.01 1.38, 1.38, 0.19 collision, fillable, 1 False
swimming_pool-qjhauf swimming_pool swimming_pool.n.01 3.12, 5.53, 2.11 collision, fillable, 1 False
swimming_pool-vnvmkx swimming_pool swimming_pool.n.01 14.63, 21.43, 1.43 collision, fillable, 1 True

Properties

Property Name
dustyable
rustable
stickyable
moldyable
stainable
scratchable
heatable
wetable
nonSubstance
wrinkleable
tarnishable
fillable
disinfectable
sceneObject
freezable
grassyable
rigidBody

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
swimming_pool.n.01-washer-cover swimming_pool.n.01, washer.n.03, water.n.06, swimming_pool.n.01,

Transition Graph

graph TD; recipe-swimming_pooln01-washer-cover(recipe: swimming_pool.n.01-washer-cover); swimming_pooln01(swimming_pool.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-swimming_pooln01-washer-cover --> watern06; recipe-swimming_pooln01-washer-cover --> swimming_pooln01; swimming_pooln01 --> recipe-swimming_pooln01-washer-cover; washern03 --> recipe-swimming_pooln01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; athletic_facility.n.01 --> swimming_pool.n.01; pool.n.01 --> swimming_pool.n.01; excavation.n.03 --> pool.n.01; artifact.n.01 --> excavation.n.03; artifact.n.01 --> facility.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; facility.n.01 --> athletic_facility.n.01; click athletic_facility.n.01 "/knowledgebase/synsets/athletic_facility.n.01.html" "Synset details page"; class athletic_facility.n.01 success; click swimming_pool.n.01 "/knowledgebase/synsets/swimming_pool.n.01.html" "Synset details page"; class swimming_pool.n.01 success; click pool.n.01 "/knowledgebase/synsets/pool.n.01.html" "Synset details page"; class pool.n.01 success; click excavation.n.03 "/knowledgebase/synsets/excavation.n.03.html" "Synset details page"; class excavation.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; click facility.n.01 "/knowledgebase/synsets/facility.n.01.html" "Synset details page"; class facility.n.01 success; style swimming_pool.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
athletic_facility.n.01 Matched a facility for athletic events
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
excavation.n.03 Matched a hole in the ground made by excavating
facility.n.01 Matched a building or place that provides a particular service or is used for a particular industry
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
pool.n.01 Matched an excavation that is (usually) filled with water
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
athletic_facility.n.01 Matched a facility for athletic events
pool.n.01 Matched an excavation that is (usually) filled with water

Children Synsets

Name State Definition