sports_equipment.n.01

equipment needed to participate in a particular sport



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
baseball-atulnw baseball baseball.n.02 True 2 True
ceiling_mounted_basketball_hoop-bsljrc ceiling_mounted_basketball_hoop basket.n.03 True 2 True
free_weight-coqlph free_weight weight.n.02 True 6 True
golf_club-egsojb golf_club golf_club.n.02 True 0 True
baseball_glove-feakpw baseball_glove baseball_glove.n.01 True 0 True
free_weight-frucyx free_weight weight.n.02 True 6 True
skates-igyveo skates ice_skate.n.01 True 0 True
flat_bench-iisaia flat_bench flat_bench.n.02 True 6 True
boxing_gloves-jlfuaf boxing_gloves boxing_glove.n.01 True 0 True
hockey_stick-jvgphb hockey_stick hockey_stick.n.01 True 0 True
baseball_bat-lowndg baseball_bat baseball_bat.n.01 True 2 True
gym_mat-nakwsl gym_mat mat.n.03 True 2 True
gym_mat-ocxiiu gym_mat mat.n.03 True 2 True
pommel_horse-safhsw pommel_horse pommel_horse.n.01 True 2 True
skates-sjehwr skates ice_skate.n.01 True 0 True
baseball_bat-spcxrt baseball_bat baseball_bat.n.01 True 0 True
ceiling_mounted_basketball_hoop-szrztv ceiling_mounted_basketball_hoop basket.n.03 True 2 True
gym_mat-ujnmsg gym_mat mat.n.03 True 2 True
trampoline-utbouk trampoline trampoline.n.01 True 0 True
batting_gloves-uteyjv batting_gloves batting_glove.n.01 True 0 True
parallel_bars-wnfyin parallel_bars parallel_bars.n.01 True 2 True
baseball_bat-yalgei baseball_bat baseball_bat.n.01 True 0 True
baseball-zanmar baseball baseball.n.02 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate inside
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
packing_sports_equipment_into_car-0 car.n.01, driveway.n.01, floor.n.01, helmet.n.01, lawn.n.01, sock.n.01, sports_equipment.n.01, tree.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, inside, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; equipment.n.01 --> sports_equipment.n.01; sports_equipment.n.01 --> gymnastic_apparatus.n.01; sports_equipment.n.01 --> weight.n.02; sports_equipment.n.01 --> mat.n.03; sports_equipment.n.01 --> basketball_equipment.n.01; sports_equipment.n.01 --> skate.n.01; sports_equipment.n.01 --> golf_equipment.n.01; sports_equipment.n.01 --> stick.n.06; sports_equipment.n.01 --> boxing_equipment.n.01; sports_equipment.n.01 --> baseball_equipment.n.01; sports_equipment.n.01 --> flat_bench.n.02; gymnastic_apparatus.n.01 --> trampoline.n.01; gymnastic_apparatus.n.01 --> parallel_bars.n.01; gymnastic_apparatus.n.01 --> horse.n.02; basketball_equipment.n.01 --> basket.n.03; skate.n.01 --> ice_skate.n.01; golf_equipment.n.01 --> golf_club.n.02; stick.n.06 --> hockey_stick.n.01; boxing_equipment.n.01 --> boxing_glove.n.01; baseball_equipment.n.01 --> baseball.n.02; baseball_equipment.n.01 --> baseball_glove.n.01; baseball_equipment.n.01 --> baseball_bat.n.01; baseball_equipment.n.01 --> batting_glove.n.01; horse.n.02 --> pommel_horse.n.01; instrumentality.n.03 --> equipment.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click equipment.n.01 "/knowledgebase/synsets/equipment.n.01/" "Synset details page"; class equipment.n.01 success; click sports_equipment.n.01 "/knowledgebase/synsets/sports_equipment.n.01/" "Synset details page"; class sports_equipment.n.01 success; click gymnastic_apparatus.n.01 "/knowledgebase/synsets/gymnastic_apparatus.n.01/" "Synset details page"; class gymnastic_apparatus.n.01 success; click weight.n.02 "/knowledgebase/synsets/weight.n.02/" "Synset details page"; class weight.n.02 success; click mat.n.03 "/knowledgebase/synsets/mat.n.03/" "Synset details page"; class mat.n.03 success; click basketball_equipment.n.01 "/knowledgebase/synsets/basketball_equipment.n.01/" "Synset details page"; class basketball_equipment.n.01 success; click skate.n.01 "/knowledgebase/synsets/skate.n.01/" "Synset details page"; class skate.n.01 success; click golf_equipment.n.01 "/knowledgebase/synsets/golf_equipment.n.01/" "Synset details page"; class golf_equipment.n.01 success; click stick.n.06 "/knowledgebase/synsets/stick.n.06/" "Synset details page"; class stick.n.06 success; click boxing_equipment.n.01 "/knowledgebase/synsets/boxing_equipment.n.01/" "Synset details page"; class boxing_equipment.n.01 success; click baseball_equipment.n.01 "/knowledgebase/synsets/baseball_equipment.n.01/" "Synset details page"; class baseball_equipment.n.01 success; click flat_bench.n.02 "/knowledgebase/synsets/flat_bench.n.02/" "Synset details page"; class flat_bench.n.02 success; click baseball.n.02 "/knowledgebase/synsets/baseball.n.02/" "Synset details page"; class baseball.n.02 success; click baseball_glove.n.01 "/knowledgebase/synsets/baseball_glove.n.01/" "Synset details page"; class baseball_glove.n.01 success; click baseball_bat.n.01 "/knowledgebase/synsets/baseball_bat.n.01/" "Synset details page"; class baseball_bat.n.01 success; click batting_glove.n.01 "/knowledgebase/synsets/batting_glove.n.01/" "Synset details page"; class batting_glove.n.01 success; click boxing_glove.n.01 "/knowledgebase/synsets/boxing_glove.n.01/" "Synset details page"; class boxing_glove.n.01 success; click hockey_stick.n.01 "/knowledgebase/synsets/hockey_stick.n.01/" "Synset details page"; class hockey_stick.n.01 success; click golf_club.n.02 "/knowledgebase/synsets/golf_club.n.02/" "Synset details page"; class golf_club.n.02 success; click ice_skate.n.01 "/knowledgebase/synsets/ice_skate.n.01/" "Synset details page"; class ice_skate.n.01 success; click basket.n.03 "/knowledgebase/synsets/basket.n.03/" "Synset details page"; class basket.n.03 success; click trampoline.n.01 "/knowledgebase/synsets/trampoline.n.01/" "Synset details page"; class trampoline.n.01 success; click parallel_bars.n.01 "/knowledgebase/synsets/parallel_bars.n.01/" "Synset details page"; class parallel_bars.n.01 success; click horse.n.02 "/knowledgebase/synsets/horse.n.02/" "Synset details page"; class horse.n.02 success; click pommel_horse.n.01 "/knowledgebase/synsets/pommel_horse.n.01/" "Synset details page"; class pommel_horse.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style sports_equipment.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
equipment.n.01 Matched an instrumentality needed for an undertaking or to perform a service
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
equipment.n.01 Matched an instrumentality needed for an undertaking or to perform a service

Children Synsets

Name State Definition
baseball_equipment.n.01 Matched equipment used in playing baseball
basketball_equipment.n.01 Matched sports equipment used in playing basketball
boxing_equipment.n.01 Matched equipment used in boxing
flat_bench.n.02 Matched
golf_equipment.n.01 Matched sports equipment used in playing golf
gymnastic_apparatus.n.01 Matched sports equipment used in gymnastic exercises
mat.n.03 Matched sports equipment consisting of a piece of thick padding on the floor for gymnastic sports
skate.n.01 Matched sports equipment that is worn on the feet to enable the wearer to glide along and to be propelled by the alternate actions of the legs
stick.n.06 Matched a long implement (usually made of wood) that is shaped so that hockey or polo players can hit a puck or ball
weight.n.02 Matched sports equipment used in calisthenic exercises and weightlifting; it is not attached to anything and is raised and lowered by use of the hands and arms