plastic_wrap.n.01

wrapping consisting of a very thin transparent sheet of plastic



Directly Mapped Categories

Name Synset Objects
plastic_wrap plastic_wrap.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
plastic_wrap-nzbhjq plastic_wrap plastic_wrap.n.01 True 0 True

Properties

Property Name
cloth
deformable
disinfectable
drapeable
dustyable
grassyable
moldyable
nonSubstance
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate inside
Used in Predicate ontop
Used in Predicate overlaid

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
disposing_of_trash_for_adult-0 ashcan.n.01, floor.n.01, magazine.n.02, paper_towel.n.01, plastic_wrap.n.01, stove.n.01, straw.n.04, tray.n.01, water.n.06, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, inside, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
freeze_quiche-0 cabinet.n.01, countertop.n.01, electric_refrigerator.n.01, floor.n.01, oven.n.01, plastic_wrap.n.01, quiche.n.02, tray.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, inside, frozen, ontop, overlaid, transition, visual substance, physical substance, attachment, cloth,
make_a_bake_sale_stand_stall-0 booth.n.01, brownie.n.03, carton.n.02, cookie_sheet.n.01, cupcake.n.01, floor.n.01, lemonade.n.01, mason_jar.n.01, muffin.n.01, pitcher.n.02, plastic_wrap.n.01, plate.n.04, tupperware.n.01, Benevolence_0_int, Merom_1_int, hall_arch_wood, hall_glass_ceiling, hall_train_station, inside, filled, overlaid, ontop, transition, visual substance, physical substance, attachment, cloth,
make_a_lunch_box-0 bottle__of__apple_juice.n.01, club_sandwich.n.01, countertop.n.01, floor.n.01, plastic_wrap.n.01, sack.n.01, Beechwood_0_garden, Beechwood_0_int, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, ontop, overlaid, transition, visual substance, physical substance, attachment, cloth,
store_feta_cheese-0 countertop.n.01, electric_refrigerator.n.01, feta.n.01, floor.n.01, plastic_wrap.n.01, tupperware.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, inside, ontop, overlaid, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
plastic_wrap.n.01-washer-cover plastic_wrap.n.01, water.n.06, plastic_wrap.n.01,

Transition Graph

graph TD; recipe-plastic_wrapn01-washer-cover(recipe: plastic_wrap.n.01-washer-cover); plastic_wrapn01(plastic_wrap.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-plastic_wrapn01-washer-cover --> watern06; recipe-plastic_wrapn01-washer-cover --> plastic_wrapn01; plastic_wrapn01 --> recipe-plastic_wrapn01-washer-cover; washern03 --> recipe-plastic_wrapn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; wrapping.n.01 --> plastic_wrap.n.01; covering.n.02 --> wrapping.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click wrapping.n.01 "/knowledgebase/synsets/wrapping.n.01/" "Synset details page"; class wrapping.n.01 success; click plastic_wrap.n.01 "/knowledgebase/synsets/plastic_wrap.n.01/" "Synset details page"; class plastic_wrap.n.01 success; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style plastic_wrap.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity
wrapping.n.01 Matched the covering (usually paper or cellophane) in which something is wrapped

Parent Synsets

Name State Definition
wrapping.n.01 Matched the covering (usually paper or cellophane) in which something is wrapped

Children Synsets

Name State Definition