mechanism.n.05

device consisting of a piece of machinery; has moving parts that perform some function



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
skateboard_wheel_assembly-acmbvb skateboard_wheel_assembly skateboard_wheel.n.01 True 0 True
hammock-aiftuk hammock hammock.n.03 False 2 True
skateboard_wheel-bbkthh skateboard_wheel skateboard_wheel.n.01 True 0 True
beer_tap-bebcmz beer_tap beer_tap.n.01 False 4 True
hammock-fglfga hammock hammock.n.03 False 0 True
electric_switch-fjjber electric_switch switch.n.01 True 6 True
electric_switch-gashan electric_switch switch.n.01 True 22 True
ceiling_air_conditioner-hapein ceiling_air_conditioner air_conditioner.n.01 True 4 True
electric_switch-hpowgy electric_switch switch.n.01 True 0 True
electric_switch-hrwnhp electric_switch switch.n.01 True 0 True
skateboard_wheel-jljqtt skateboard_wheel skateboard_wheel.n.01 True 0 True
thermostat-jophec thermostat thermostat.n.01 False 0 True
hammock-klhkgd hammock hammock.n.03 False 0 True
electric_switch-ldrjoi electric_switch switch.n.01 True 8 True
car_wheel-lnbowh car_wheel car_wheel.n.01 True 0 True
hammock-lqweda hammock hammock.n.03 False 0 True
skateboard_wheel-lzdgcs skateboard_wheel skateboard_wheel.n.01 True 0 True
fire_sprinkler-nodoxv fire_sprinkler fire_sprinkler.n.01 False 0 True
swing-nppayh swing swing.n.02 True 4 True
electric_switch-oedwla electric_switch switch.n.01 True 4 True
air_conditioner-pekain air_conditioner air_conditioner.n.01 True 0 True
hammock-qewdqa hammock hammock.n.03 False 0 True
electric_switch-qxhtct electric_switch switch.n.01 True 4 True
fire_sprinkler-skcdiz fire_sprinkler fire_sprinkler.n.01 False 38 True
hockey_puck-smhogx hockey_puck puck.n.02 True 0 True
electric_switch-strbnw electric_switch switch.n.01 True 6 True
hammock-sullco hammock hammock.n.03 False 2 True
swing-ujsdou swing swing.n.02 True 4 True
beer_tap-vgaluf beer_tap beer_tap.n.01 False 4 True
pump-wqbseg pump pump.n.01 False 0 True
electric_switch-wseglt electric_switch switch.n.01 True 40 True
car_wheel-xeedbe car_wheel car_wheel.n.01 True 0 True
swing_set-yzhrgz swing_set swing.n.02 True 2 True
beer_tap-zcrgvq beer_tap beer_tap.n.01 False 4 True
electric_switch-zigdvw electric_switch switch.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; device.n.01 --> mechanism.n.05; mechanism.n.05 --> mechanical_device.n.01; mechanism.n.05 --> rotating_mechanism.n.01; mechanism.n.05 --> control.n.09; mechanism.n.05 --> cooling_system.n.02; mechanical_device.n.01 --> bumper.n.02; mechanical_device.n.01 --> machine.n.04; mechanical_device.n.01 --> hammock.n.03; mechanical_device.n.01 --> swing.n.02; mechanical_device.n.01 --> hook.n.04; mechanical_device.n.01 --> sprinkler.n.01; mechanical_device.n.01 --> pump.n.01; mechanical_device.n.01 --> fire_sprinkler.n.01; rotating_mechanism.n.01 --> circle.n.08; control.n.09 --> regulator.n.01; control.n.09 --> governor.n.02; control.n.09 --> handwheel.n.02; control.n.09 --> switch.n.01; control.n.09 --> joystick.n.02; cooling_system.n.02 --> air_conditioner.n.01; regulator.n.01 --> faucet.n.01; regulator.n.01 --> thermostat.n.01; governor.n.02 --> timer.n.03; handwheel.n.02 --> steering_wheel.n.01; faucet.n.01 --> water_faucet.n.01; faucet.n.01 --> beer_tap.n.01; circle.n.08 --> disk.n.02; disk.n.02 --> puck.n.02; machine.n.04 --> pulley.n.01; machine.n.04 --> lever.n.02; machine.n.04 --> wheel.n.01; hook.n.04 --> anchor.n.01; wheel.n.01 --> skateboard_wheel.n.01; wheel.n.01 --> car_wheel.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click mechanism.n.05 "/knowledgebase/synsets/mechanism.n.05/" "Synset details page"; class mechanism.n.05 success; click mechanical_device.n.01 "/knowledgebase/synsets/mechanical_device.n.01/" "Synset details page"; class mechanical_device.n.01 success; click rotating_mechanism.n.01 "/knowledgebase/synsets/rotating_mechanism.n.01/" "Synset details page"; class rotating_mechanism.n.01 success; click control.n.09 "/knowledgebase/synsets/control.n.09/" "Synset details page"; class control.n.09 success; click cooling_system.n.02 "/knowledgebase/synsets/cooling_system.n.02/" "Synset details page"; class cooling_system.n.02 success; click air_conditioner.n.01 "/knowledgebase/synsets/air_conditioner.n.01/" "Synset details page"; class air_conditioner.n.01 success; click regulator.n.01 "/knowledgebase/synsets/regulator.n.01/" "Synset details page"; class regulator.n.01 success; click governor.n.02 "/knowledgebase/synsets/governor.n.02/" "Synset details page"; class governor.n.02 danger; click handwheel.n.02 "/knowledgebase/synsets/handwheel.n.02/" "Synset details page"; class handwheel.n.02 danger; click switch.n.01 "/knowledgebase/synsets/switch.n.01/" "Synset details page"; class switch.n.01 success; click joystick.n.02 "/knowledgebase/synsets/joystick.n.02/" "Synset details page"; class joystick.n.02 danger; click steering_wheel.n.01 "/knowledgebase/synsets/steering_wheel.n.01/" "Synset details page"; class steering_wheel.n.01 danger; click timer.n.03 "/knowledgebase/synsets/timer.n.03/" "Synset details page"; class timer.n.03 danger; click faucet.n.01 "/knowledgebase/synsets/faucet.n.01/" "Synset details page"; class faucet.n.01 success; click thermostat.n.01 "/knowledgebase/synsets/thermostat.n.01/" "Synset details page"; class thermostat.n.01 success; click water_faucet.n.01 "/knowledgebase/synsets/water_faucet.n.01/" "Synset details page"; class water_faucet.n.01 danger; click beer_tap.n.01 "/knowledgebase/synsets/beer_tap.n.01/" "Synset details page"; class beer_tap.n.01 success; click circle.n.08 "/knowledgebase/synsets/circle.n.08/" "Synset details page"; class circle.n.08 success; click disk.n.02 "/knowledgebase/synsets/disk.n.02/" "Synset details page"; class disk.n.02 success; click puck.n.02 "/knowledgebase/synsets/puck.n.02/" "Synset details page"; class puck.n.02 success; click bumper.n.02 "/knowledgebase/synsets/bumper.n.02/" "Synset details page"; class bumper.n.02 danger; click machine.n.04 "/knowledgebase/synsets/machine.n.04/" "Synset details page"; class machine.n.04 success; click hammock.n.03 "/knowledgebase/synsets/hammock.n.03/" "Synset details page"; class hammock.n.03 success; click swing.n.02 "/knowledgebase/synsets/swing.n.02/" "Synset details page"; class swing.n.02 success; click hook.n.04 "/knowledgebase/synsets/hook.n.04/" "Synset details page"; class hook.n.04 danger; click sprinkler.n.01 "/knowledgebase/synsets/sprinkler.n.01/" "Synset details page"; class sprinkler.n.01 danger; click pump.n.01 "/knowledgebase/synsets/pump.n.01/" "Synset details page"; class pump.n.01 success; click fire_sprinkler.n.01 "/knowledgebase/synsets/fire_sprinkler.n.01/" "Synset details page"; class fire_sprinkler.n.01 success; click anchor.n.01 "/knowledgebase/synsets/anchor.n.01/" "Synset details page"; class anchor.n.01 danger; click pulley.n.01 "/knowledgebase/synsets/pulley.n.01/" "Synset details page"; class pulley.n.01 danger; click lever.n.02 "/knowledgebase/synsets/lever.n.02/" "Synset details page"; class lever.n.02 danger; click wheel.n.01 "/knowledgebase/synsets/wheel.n.01/" "Synset details page"; class wheel.n.01 success; click skateboard_wheel.n.01 "/knowledgebase/synsets/skateboard_wheel.n.01/" "Synset details page"; class skateboard_wheel.n.01 success; click car_wheel.n.01 "/knowledgebase/synsets/car_wheel.n.01/" "Synset details page"; class car_wheel.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style mechanism.n.05 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
device.n.01 Matched an instrumentality invented for a particular purpose

Children Synsets

Name State Definition
control.n.09 Matched a mechanism that controls the operation of a machine
cooling_system.n.02 Matched a mechanism for keeping something cool
mechanical_device.n.01 Matched mechanism consisting of a device that works on mechanical principles
rotating_mechanism.n.01 Matched a mechanism that rotates