blind.n.03

a protective covering that keeps things out or hinders sight



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
curtain-didlbp curtain curtain.n.01 True 2 True
window_blind-dqxstn window_blind window_blind.n.01 True 4 True
window_blind-ewdlor window_blind window_blind.n.01 True 2 True
window_blind-hnyscn window_blind window_blind.n.01 True 4 True
window_blind-lcollf window_blind window_blind.n.01 True 6 True
window_blind-mmaana window_blind window_blind.n.01 True 0 True
curtain-ohvomi curtain curtain.n.01 True 4 True
window_blind-qnasqy window_blind window_blind.n.01 True 6 True
window_blind-rdacud window_blind window_blind.n.01 True 2 True
window_blind-rfdlor window_blind window_blind.n.01 True 2 True
window_blind-rfijuh window_blind window_blind.n.01 True 4 True
curtain-shbakk curtain curtain.n.01 True 4 True
shutter-srfhbe shutter shutter.n.02 True 0 True
curtain-trwest curtain curtain.n.01 True 0 True
curtain-zmodhv curtain curtain.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; protective_covering.n.01 --> blind.n.03; blind.n.03 --> window_blind.n.01; blind.n.03 --> shutter.n.02; blind.n.03 --> curtain.n.01; covering.n.02 --> protective_covering.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click protective_covering.n.01 "/knowledgebase/synsets/protective_covering.n.01/" "Synset details page"; class protective_covering.n.01 success; click blind.n.03 "/knowledgebase/synsets/blind.n.03/" "Synset details page"; class blind.n.03 success; click window_blind.n.01 "/knowledgebase/synsets/window_blind.n.01/" "Synset details page"; class window_blind.n.01 success; click shutter.n.02 "/knowledgebase/synsets/shutter.n.02/" "Synset details page"; class shutter.n.02 success; click curtain.n.01 "/knowledgebase/synsets/curtain.n.01/" "Synset details page"; class curtain.n.01 success; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style blind.n.03 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
protective_covering.n.01 Matched a covering that is intend to protect from damage or injury
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
protective_covering.n.01 Matched a covering that is intend to protect from damage or injury

Children Synsets

Name State Definition
curtain.n.01 Matched hanging cloth used as a blind (especially for a window)
shutter.n.02 Matched a hinged blind for a window
window_blind.n.01 Matched a blind for privacy or to keep out light