wall_socket.n.01

receptacle providing a place in a wiring system where current can be taken to run electrical devices



Directly Mapped Categories

Name Synset Objects
outlet wall_socket.n.01 6
power_strip wall_socket.n.01 1
wall_socket wall_socket.n.01 6

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
outlet-alwlfr outlet wall_socket.n.01 False collision, 0 True
power_strip-czvrku power_strip wall_socket.n.01 False collision, 0 True
wall_socket-hocerb wall_socket wall_socket.n.01 False collision, 12 True
wall_socket-ilzahp wall_socket wall_socket.n.01 False collision, 6 True
outlet-ndmqrv outlet wall_socket.n.01 False collision, 0 True
wall_socket-neqiyu wall_socket wall_socket.n.01 False collision, 6 True
wall_socket-nujxel wall_socket wall_socket.n.01 False collision, 2 True
outlet-obxxkt outlet wall_socket.n.01 False collision, 0 True
wall_socket-plssag wall_socket wall_socket.n.01 False collision, 2 True
outlet-pqgeot outlet wall_socket.n.01 False collision, 0 True
outlet-rdinfq outlet wall_socket.n.01 False collision, 0 True
outlet-ushowc outlet wall_socket.n.01 False collision, 0 True
wall_socket-zyzufw wall_socket wall_socket.n.01 False collision, 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
wall_socket.n.01-washer-cover wall_socket.n.01, washer.n.03, wall_socket.n.01, water.n.06,

Transition Graph

graph TD; recipe-wall_socketn01-washer-cover(recipe: wall_socket.n.01-washer-cover); wall_socketn01(wall_socket.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-wall_socketn01-washer-cover --> wall_socketn01; recipe-wall_socketn01-washer-cover --> watern06; wall_socketn01 --> recipe-wall_socketn01-washer-cover; washern03 --> recipe-wall_socketn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; receptacle.n.03 --> wall_socket.n.01; fitting.n.02 --> receptacle.n.03; accessory.n.02 --> fitting.n.02; component.n.03 --> accessory.n.02; part.n.02 --> component.n.03; object.n.01 --> part.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click receptacle.n.03 "/knowledgebase/synsets/receptacle.n.03/" "Synset details page"; class receptacle.n.03 success; click wall_socket.n.01 "/knowledgebase/synsets/wall_socket.n.01/" "Synset details page"; class wall_socket.n.01 success; click fitting.n.02 "/knowledgebase/synsets/fitting.n.02/" "Synset details page"; class fitting.n.02 success; click accessory.n.02 "/knowledgebase/synsets/accessory.n.02/" "Synset details page"; class accessory.n.02 success; click component.n.03 "/knowledgebase/synsets/component.n.03/" "Synset details page"; class component.n.03 success; click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page"; class part.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style wall_socket.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
accessory.n.02 Matched a supplementary component that improves capability
component.n.03 Matched an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
fitting.n.02 Matched a small and often standardized accessory to a larger system
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
part.n.02 Matched something less than the whole of a human artifact
physical_entity.n.01 Matched an entity that has physical existence
receptacle.n.03 Matched an electrical (or electronic) fitting that is connected to a source of power and equipped to receive an insert

Parent Synsets

Name State Definition
receptacle.n.03 Matched an electrical (or electronic) fitting that is connected to a source of power and equipped to receive an insert

Children Synsets

Name State Definition