component.n.03

an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
outlet-alwlfr outlet wall_socket.n.01 False 0 True
power_strip-czvrku power_strip wall_socket.n.01 False 0 True
cabinet_base-dcmhhh cabinet_base cabinet_base.n.01 True 0 True
desk_top-eggere desk_top desk_top.n.01 True 0 True
cabinet_door-ertkre cabinet_door cabinet_door.n.01 True 0 True
clothesline_rope-gkqoro clothesline_rope clothesline_rope.n.01 True 0 True
wall_socket-hocerb wall_socket wall_socket.n.01 False 12 True
trampoline_top-iemeer trampoline_top trampoline_top.n.01 True 0 True
wall_socket-ilzahp wall_socket wall_socket.n.01 False 6 True
burner-lfyqat burner burner.n.02 False 0 True
desk_bracket-lwqwre desk_bracket desk_bracket.n.01 True 0 True
burner-mdanhg burner burner.n.02 False 2 True
burner-mjvqii burner burner.n.02 False 2 True
outlet-ndmqrv outlet wall_socket.n.01 False 0 True
wall_socket-neqiyu wall_socket wall_socket.n.01 False 6 True
wall_socket-nujxel wall_socket wall_socket.n.01 False 2 True
outlet-obxxkt outlet wall_socket.n.01 False 0 True
wall_socket-plssag wall_socket wall_socket.n.01 False 2 True
burner-pmntxh burner burner.n.02 False 0 True
outlet-pqgeot outlet wall_socket.n.01 False 0 True
trampoline_leg-qkerde trampoline_leg trampoline_leg.n.01 True 0 True
desk_leg-qoerre desk_leg desk_leg.n.01 True 0 True
outlet-rdinfq outlet wall_socket.n.01 False 0 True
skateboard_deck-tgfidu skateboard_deck skateboard_deck.n.01 True 0 True
outlet-ushowc outlet wall_socket.n.01 False 0 True
wall_socket-zyzufw wall_socket wall_socket.n.01 False 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; part.n.02 --> component.n.03; component.n.03 --> module.n.04; component.n.03 --> cabinet_door.n.01; component.n.03 --> clothesline_rope.n.01; component.n.03 --> trampoline_top.n.01; component.n.03 --> desk_leg.n.01; component.n.03 --> desk_top.n.01; component.n.03 --> skateboard_deck.n.01; component.n.03 --> accessory.n.02; component.n.03 --> cabinet_base.n.01; component.n.03 --> trampoline_leg.n.01; component.n.03 --> heating_element.n.01; component.n.03 --> desk_bracket.n.01; module.n.04 --> cartridge.n.03; accessory.n.02 --> fitting.n.02; heating_element.n.01 --> burner.n.02; fitting.n.02 --> receptacle.n.03; receptacle.n.03 --> wall_socket.n.01; cartridge.n.03 --> ink_cartridge.n.01; object.n.01 --> part.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page"; class part.n.02 success; click component.n.03 "/knowledgebase/synsets/component.n.03/" "Synset details page"; class component.n.03 success; click module.n.04 "/knowledgebase/synsets/module.n.04/" "Synset details page"; class module.n.04 danger; click cabinet_door.n.01 "/knowledgebase/synsets/cabinet_door.n.01/" "Synset details page"; class cabinet_door.n.01 success; click clothesline_rope.n.01 "/knowledgebase/synsets/clothesline_rope.n.01/" "Synset details page"; class clothesline_rope.n.01 success; click trampoline_top.n.01 "/knowledgebase/synsets/trampoline_top.n.01/" "Synset details page"; class trampoline_top.n.01 success; click desk_leg.n.01 "/knowledgebase/synsets/desk_leg.n.01/" "Synset details page"; class desk_leg.n.01 success; click desk_top.n.01 "/knowledgebase/synsets/desk_top.n.01/" "Synset details page"; class desk_top.n.01 success; click skateboard_deck.n.01 "/knowledgebase/synsets/skateboard_deck.n.01/" "Synset details page"; class skateboard_deck.n.01 success; click accessory.n.02 "/knowledgebase/synsets/accessory.n.02/" "Synset details page"; class accessory.n.02 success; click cabinet_base.n.01 "/knowledgebase/synsets/cabinet_base.n.01/" "Synset details page"; class cabinet_base.n.01 success; click trampoline_leg.n.01 "/knowledgebase/synsets/trampoline_leg.n.01/" "Synset details page"; class trampoline_leg.n.01 success; click heating_element.n.01 "/knowledgebase/synsets/heating_element.n.01/" "Synset details page"; class heating_element.n.01 success; click desk_bracket.n.01 "/knowledgebase/synsets/desk_bracket.n.01/" "Synset details page"; class desk_bracket.n.01 success; click burner.n.02 "/knowledgebase/synsets/burner.n.02/" "Synset details page"; class burner.n.02 success; click fitting.n.02 "/knowledgebase/synsets/fitting.n.02/" "Synset details page"; class fitting.n.02 success; click receptacle.n.03 "/knowledgebase/synsets/receptacle.n.03/" "Synset details page"; class receptacle.n.03 success; click wall_socket.n.01 "/knowledgebase/synsets/wall_socket.n.01/" "Synset details page"; class wall_socket.n.01 success; click cartridge.n.03 "/knowledgebase/synsets/cartridge.n.03/" "Synset details page"; class cartridge.n.03 danger; click ink_cartridge.n.01 "/knowledgebase/synsets/ink_cartridge.n.01/" "Synset details page"; class ink_cartridge.n.01 danger; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style component.n.03 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
part.n.02 Matched something less than the whole of a human artifact
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
part.n.02 Matched something less than the whole of a human artifact

Children Synsets

Name State Definition
accessory.n.02 Matched a supplementary component that improves capability
cabinet_base.n.01 Matched
cabinet_door.n.01 Matched
clothesline_rope.n.01 Matched
desk_bracket.n.01 Matched
desk_leg.n.01 Matched
desk_top.n.01 Matched
heating_element.n.01 Matched the component of a heater or range that transforms fuel or electricity into heat
module.n.04 Unmatched a self-contained component (unit or item) that is used in combination with other components
skateboard_deck.n.01 Matched
trampoline_leg.n.01 Matched
trampoline_top.n.01 Matched