fitting.n.02

a small and often standardized accessory to a larger system



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
outlet-alwlfr outlet wall_socket.n.01 False 0 True
power_strip-czvrku power_strip wall_socket.n.01 False 0 True
wall_socket-hocerb wall_socket wall_socket.n.01 False 12 True
wall_socket-ilzahp wall_socket wall_socket.n.01 False 6 True
outlet-ndmqrv outlet wall_socket.n.01 False 0 True
wall_socket-neqiyu wall_socket wall_socket.n.01 False 6 True
wall_socket-nujxel wall_socket wall_socket.n.01 False 2 True
outlet-obxxkt outlet wall_socket.n.01 False 0 True
wall_socket-plssag wall_socket wall_socket.n.01 False 2 True
outlet-pqgeot outlet wall_socket.n.01 False 0 True
outlet-rdinfq outlet wall_socket.n.01 False 0 True
outlet-ushowc outlet wall_socket.n.01 False 0 True
wall_socket-zyzufw wall_socket wall_socket.n.01 False 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; accessory.n.02 --> fitting.n.02; fitting.n.02 --> receptacle.n.03; receptacle.n.03 --> wall_socket.n.01; component.n.03 --> accessory.n.02; part.n.02 --> component.n.03; object.n.01 --> part.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click accessory.n.02 "/knowledgebase/synsets/accessory.n.02/" "Synset details page"; class accessory.n.02 success; click fitting.n.02 "/knowledgebase/synsets/fitting.n.02/" "Synset details page"; class fitting.n.02 success; click receptacle.n.03 "/knowledgebase/synsets/receptacle.n.03/" "Synset details page"; class receptacle.n.03 success; click wall_socket.n.01 "/knowledgebase/synsets/wall_socket.n.01/" "Synset details page"; class wall_socket.n.01 success; click component.n.03 "/knowledgebase/synsets/component.n.03/" "Synset details page"; class component.n.03 success; click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page"; class part.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style fitting.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
accessory.n.02 Matched a supplementary component that improves capability
component.n.03 Matched an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
part.n.02 Matched something less than the whole of a human artifact
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
accessory.n.02 Matched a supplementary component that improves capability

Children Synsets

Name State Definition
receptacle.n.03 Matched an electrical (or electronic) fitting that is connected to a source of power and equipped to receive an insert