spray_paint.n.01

paint applied with a spray gun



Directly Mapped Categories

Name Synset Objects
spray_paint spray_paint.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
spray_paint-igqvov spray_paint spray_paint.n.01 True 0 True

Properties

Property Name
substance
visualSubstance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate covered
Used in Predicate insource

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
installing_a_fence-0 floor.n.01, rail_fence.n.01, spray_paint.n.01, spray_paint__can.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
painting_house_exterior-0 floor.n.01, spray_paint.n.01, spray_paint__can.n.01, wall.n.01, Pomaria_0_garden, house_single_floor, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
painting_porch-0 floor.n.01, spray_paint.n.01, spray_paint__can.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; paint.n.01 --> spray_paint.n.01; coloring_material.n.01 --> paint.n.01; coating.n.01 --> paint.n.01; covering.n.02 --> coating.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; entity.n.01 --> abstraction.n.06; material.n.01 --> coloring_material.n.01; substance.n.01 --> material.n.01; matter.n.03 --> substance.n.01; part.n.01 --> substance.n.01; relation.n.01 --> part.n.01; abstraction.n.06 --> relation.n.01; click paint.n.01 "/knowledgebase/synsets/paint.n.01/" "Synset details page"; class paint.n.01 info; click spray_paint.n.01 "/knowledgebase/synsets/spray_paint.n.01/" "Synset details page"; class spray_paint.n.01 info; click coloring_material.n.01 "/knowledgebase/synsets/coloring_material.n.01/" "Synset details page"; class coloring_material.n.01 info; click coating.n.01 "/knowledgebase/synsets/coating.n.01/" "Synset details page"; class coating.n.01 info; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; click material.n.01 "/knowledgebase/synsets/material.n.01/" "Synset details page"; class material.n.01 success; click substance.n.01 "/knowledgebase/synsets/substance.n.01/" "Synset details page"; class substance.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click part.n.01 "/knowledgebase/synsets/part.n.01/" "Synset details page"; class part.n.01 success; click relation.n.01 "/knowledgebase/synsets/relation.n.01/" "Synset details page"; class relation.n.01 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; style spray_paint.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
abstraction.n.06 Matched a general concept formed by extracting common features from specific examples
artifact.n.01 Matched a man-made object taken as a whole
coating.n.01 Substance a thin layer covering something
coloring_material.n.01 Substance any material used for its color
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
material.n.01 Matched the tangible substance that goes into the makeup of a physical object
matter.n.03 Matched that which has mass and occupies space
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
paint.n.01 Substance a substance used as a coating to protect or decorate a surface (especially a mixture of pigment suspended in a liquid); dries to form a hard coating
part.n.01 Matched something determined in relation to something that includes it
physical_entity.n.01 Matched an entity that has physical existence
relation.n.01 Matched an abstraction belonging to or characteristic of two entities or parts together
substance.n.01 Matched the real physical matter of which a person or thing consists
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
paint.n.01 Substance a substance used as a coating to protect or decorate a surface (especially a mixture of pigment suspended in a liquid); dries to form a hard coating

Children Synsets

Name State Definition