a plumbing fixture that sprays water over you
Name | Synset | Objects |
---|---|---|
shower | shower.n.01 | 2 |
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|---|---|---|---|---|---|
shower-giialz | shower | shower.n.01 | True | 2 | True | |
shower-qkgvsz | shower | shower.n.01 | True | 2 | True |
Property Name |
---|
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
particleSink |
rigidBody |
rustable |
sceneObject |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Usage Type | Status |
---|---|
Used as Substance | NO |
Used as Non-Substance | NO |
Used as Fillable | NO |
Task Name | Synsets | Matched Scenes | Predicates | Required Features |
---|---|---|---|---|
washing_floor-0 | bar_soap.n.01, bed.n.01, bucket.n.01, dust.n.01, floor.n.01, shower.n.01, sink.n.01, stain.n.01, toilet.n.02, towel.n.01, | house_double_floor_upper, | covered, ontop, | transition, visual substance, physical substance, attachment, cloth, |
Transition Name | Input Synsets | Machine Synsets | Output Synsets |
---|
Name | State | Definition |
---|---|---|
artifact.n.01 | Matched | a man-made object taken as a whole |
entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
fixture.n.01 | Matched | an object firmly fixed in place (especially in a household) |
object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 | Matched | an entity that has physical existence |
plumbing_fixture.n.01 | Matched | a fixture for the distribution and use of water in a building |
whole.n.02 | Matched | an assemblage of parts that is regarded as a single entity |
Name | State | Definition |
---|---|---|
plumbing_fixture.n.01 | Matched | a fixture for the distribution and use of water in a building |
Name | State | Definition |
---|