scissors.n.01
an edge tool having two crossed pivoting blades
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
clipper-befwbq |
clipper |
clipper.n.04 |
True |
collision, |
0 |
True |
shears-glbxff |
shears |
shears.n.01 |
True |
slicer, collision, |
2 |
True |
shears-hqfure |
shears |
shears.n.01 |
True |
slicer, collision, |
0 |
True |
shears-iizidc |
shears |
shears.n.01 |
True |
slicer, joint, collision, |
0 |
True |
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
compound_lever.n.01 --> scissors.n.01;
scissors.n.01 --> clipper.n.04;
scissors.n.01 --> shears.n.01;
edge_tool.n.01 --> scissors.n.01;
cutter.n.06 --> edge_tool.n.01;
cutting_implement.n.01 --> cutter.n.06;
tool.n.01 --> cutting_implement.n.01;
implement.n.01 --> tool.n.01;
implement.n.01 --> bar.n.03;
instrumentality.n.03 --> implement.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
lever.n.01 --> compound_lever.n.01;
bar.n.03 --> lever.n.01;
click compound_lever.n.01 "/knowledgebase/synsets/compound_lever.n.01/" "Synset details page";
class compound_lever.n.01 success;
click scissors.n.01 "/knowledgebase/synsets/scissors.n.01/" "Synset details page";
class scissors.n.01 success;
click edge_tool.n.01 "/knowledgebase/synsets/edge_tool.n.01/" "Synset details page";
class edge_tool.n.01 success;
click clipper.n.04 "/knowledgebase/synsets/clipper.n.04/" "Synset details page";
class clipper.n.04 success;
click shears.n.01 "/knowledgebase/synsets/shears.n.01/" "Synset details page";
class shears.n.01 success;
click cutter.n.06 "/knowledgebase/synsets/cutter.n.06/" "Synset details page";
class cutter.n.06 success;
click cutting_implement.n.01 "/knowledgebase/synsets/cutting_implement.n.01/" "Synset details page";
class cutting_implement.n.01 success;
click tool.n.01 "/knowledgebase/synsets/tool.n.01/" "Synset details page";
class tool.n.01 success;
click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page";
class implement.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
click lever.n.01 "/knowledgebase/synsets/lever.n.01/" "Synset details page";
class lever.n.01 success;
click bar.n.03 "/knowledgebase/synsets/bar.n.03/" "Synset details page";
class bar.n.03 success;
style scissors.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
bar.n.03 |
Matched |
a rigid piece of metal or wood; usually used as a fastening or obstruction or weapon |
compound_lever.n.01 |
Matched |
a pair of levers hinged at the fulcrum |
cutter.n.06 |
Matched |
a cutting implement; a tool for cutting |
cutting_implement.n.01 |
Matched |
a tool used for cutting or slicing |
edge_tool.n.01 |
Matched |
any cutting tool with a sharp cutting edge (as a chisel or knife or plane or gouge) |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
implement.n.01 |
Matched |
instrumentation (a piece of equipment or tool) used to effect an end |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
lever.n.01 |
Matched |
a rigid bar pivoted about a fulcrum |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
tool.n.01 |
Matched |
an implement used in the practice of a vocation |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
compound_lever.n.01 |
Matched |
a pair of levers hinged at the fulcrum |
edge_tool.n.01 |
Matched |
any cutting tool with a sharp cutting edge (as a chisel or knife or plane or gouge) |
Children Synsets
Name |
State |
Definition |
clipper.n.04 |
Matched |
scissors for cutting hair or finger nails (often used in the plural) |
shears.n.01 |
Matched |
large scissors with strong blades |