compound_lever.n.01



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
clipper-befwbq clipper clipper.n.04 True 0 True
shears-glbxff shears shears.n.01 True 2 True
shears-hqfure shears shears.n.01 True 0 True
shears-iizidc shears shears.n.01 True 0 True
plier-zwzncq plier pliers.n.01 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; lever.n.01 --> compound_lever.n.01; compound_lever.n.01 --> pliers.n.01; compound_lever.n.01 --> scissors.n.01; scissors.n.01 --> clipper.n.04; scissors.n.01 --> shears.n.01; bar.n.03 --> lever.n.01; implement.n.01 --> bar.n.03; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click lever.n.01 "/knowledgebase/synsets/lever.n.01/" "Synset details page"; class lever.n.01 success; click compound_lever.n.01 "/knowledgebase/synsets/compound_lever.n.01/" "Synset details page"; class compound_lever.n.01 success; click pliers.n.01 "/knowledgebase/synsets/pliers.n.01/" "Synset details page"; class pliers.n.01 success; click scissors.n.01 "/knowledgebase/synsets/scissors.n.01/" "Synset details page"; class scissors.n.01 success; click clipper.n.04 "/knowledgebase/synsets/clipper.n.04/" "Synset details page"; class clipper.n.04 success; click shears.n.01 "/knowledgebase/synsets/shears.n.01/" "Synset details page"; class shears.n.01 success; click bar.n.03 "/knowledgebase/synsets/bar.n.03/" "Synset details page"; class bar.n.03 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style compound_lever.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
bar.n.03 Matched a rigid piece of metal or wood; usually used as a fastening or obstruction or weapon
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
implement.n.01 Matched instrumentation (a piece of equipment or tool) used to effect an end
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
lever.n.01 Matched a rigid bar pivoted about a fulcrum
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
lever.n.01 Matched a rigid bar pivoted about a fulcrum

Children Synsets

Name State Definition
pliers.n.01 Matched a gripping hand tool with two hinged arms and (usually) serrated jaws
scissors.n.01 Matched an edge tool having two crossed pivoting blades