shears-glbxff
Ready
| Category: shears | Original category: | Provider: scenes/house_single_floor
Meta Links
Meta Link Name |
collision |
slicer |
Scene / Rooms
Attachment Pairs - Female Role
Name |
Female Objects Count |
Male Objects Count |
Attachment Pairs - Male Role
Name |
Female Objects Count |
Male Objects Count |
Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
scissors.n.01 --> shears.n.01;
compound_lever.n.01 --> scissors.n.01;
edge_tool.n.01 --> scissors.n.01;
cutter.n.06 --> edge_tool.n.01;
cutting_implement.n.01 --> cutter.n.06;
tool.n.01 --> cutting_implement.n.01;
implement.n.01 --> tool.n.01;
implement.n.01 --> bar.n.03;
instrumentality.n.03 --> implement.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
lever.n.01 --> compound_lever.n.01;
bar.n.03 --> lever.n.01;
click scissors.n.01 "/knowledgebase/synsets/scissors.n.01/" "Synset details page";
class scissors.n.01 success;
click shears.n.01 "/knowledgebase/synsets/shears.n.01/" "Synset details page";
class shears.n.01 success;
click compound_lever.n.01 "/knowledgebase/synsets/compound_lever.n.01/" "Synset details page";
class compound_lever.n.01 success;
click edge_tool.n.01 "/knowledgebase/synsets/edge_tool.n.01/" "Synset details page";
class edge_tool.n.01 success;
click cutter.n.06 "/knowledgebase/synsets/cutter.n.06/" "Synset details page";
class cutter.n.06 success;
click cutting_implement.n.01 "/knowledgebase/synsets/cutting_implement.n.01/" "Synset details page";
class cutting_implement.n.01 success;
click tool.n.01 "/knowledgebase/synsets/tool.n.01/" "Synset details page";
class tool.n.01 success;
click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page";
class implement.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
click lever.n.01 "/knowledgebase/synsets/lever.n.01/" "Synset details page";
class lever.n.01 success;
click bar.n.03 "/knowledgebase/synsets/bar.n.03/" "Synset details page";
class bar.n.03 success;
style shears.n.01 stroke:#333,stroke-width:2px;
Complaint Type |
Complaint Object |
Complaint Prompt |
Complaint Message |
appearance |
shears-glbxff |
|
quick complaint added during qa-2025 batch qa-2025-josiah |
appearance |
shears-glbxff |
APPEARANCE: Confirm object visual appearance.
Requirements:
- make sure the object has a valid texture or appearance (e.g., texture not black,
transparency rendered correctly, etc).
- make sure any glass parts are transparent (would this object contain glass? e.g.
wall pictures, clocks, etc. - anything wrong)
- compare the object against the 3ds Max image that should open up now. |
no texture |
metalink |
shears-glbxff |
|
quick complaint added during qa-2025 batch qa-2025-josiah |