pool.n.01

an excavation that is (usually) filled with water



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
swimming_pool-kohria swimming_pool swimming_pool.n.01 True fillable, collision, 2 True
swimming_pool-qjhauf swimming_pool swimming_pool.n.01 True fillable, collision, 2 True
wading_pool-sbvksi wading_pool wading_pool.n.01 True fillable, collision, 2 True
swimming_pool-vnvmkx swimming_pool swimming_pool.n.01 True fillable, collision, 2 True
wading_pool-xixlzr wading_pool wading_pool.n.01 True fillable, collision, 0 True

Properties

Property Name
disinfectable
dustyable
fillable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable YES
Used in Predicate contains
Used in Predicate covered
Used in Predicate filled

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
adding_chemicals_to_pool-0 disinfectant.n.01, disinfectant__bottle.n.01, floor.n.01, pool.n.01, sodium_carbonate.n.01, sodium_carbonate__jar.n.01, water.n.06, Pomaria_0_garden, house_single_floor, filled, contains, ontop, transition, visual substance, physical substance, attachment, cloth,
chlorinating_the_pool-0 bucket.n.01, chlorine.n.01, chlorine__bottle.n.01, floor.n.01, pool.n.01, water.n.06, Pomaria_0_garden, house_single_floor, filled, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
cleaning_around_pool_in_garden-0 broom.n.01, driveway.n.01, dust.n.01, floor.n.01, pool.n.01, Pomaria_0_garden, house_single_floor, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
cleaning_the_hot_tub-0 floor.n.01, pool.n.01, scrub_brush.n.01, sink.n.01, stain.n.01, house_single_floor, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
cleaning_the_pool-0 detergent.n.02, detergent__bottle.n.01, floor.n.01, pool.n.01, scrub_brush.n.01, sink.n.01, stain.n.01, house_single_floor, filled, ontop, covered, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; excavation.n.03 --> pool.n.01; pool.n.01 --> wading_pool.n.01; pool.n.01 --> swimming_pool.n.01; artifact.n.01 --> excavation.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click excavation.n.03 "/knowledgebase/synsets/excavation.n.03/" "Synset details page"; class excavation.n.03 success; click pool.n.01 "/knowledgebase/synsets/pool.n.01/" "Synset details page"; class pool.n.01 success; click wading_pool.n.01 "/knowledgebase/synsets/wading_pool.n.01/" "Synset details page"; class wading_pool.n.01 success; click swimming_pool.n.01 "/knowledgebase/synsets/swimming_pool.n.01/" "Synset details page"; class swimming_pool.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style pool.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
excavation.n.03 Matched a hole in the ground made by excavating
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
excavation.n.03 Matched a hole in the ground made by excavating

Children Synsets

Name State Definition
swimming_pool.n.01 Matched pool that provides a facility for swimming
wading_pool.n.01 Matched a shallow pool for children