electric_lamp.n.01

a lamp powered by electricity



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
broken_light_bulb-cugtye broken_light_bulb broken__light_bulb.n.01 True 0 True
flashlight-jtrbkc flashlight flashlight.n.01 True 0 True
light_bulb-kfmkwd light_bulb light_bulb.n.01 True 0 True
light_bulb-sxkjea light_bulb light_bulb.n.01 True 0 True
light_bulb-ymomhw light_bulb light_bulb.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; lamp.n.01 --> electric_lamp.n.01; electric_lamp.n.01 --> broken__light_bulb.n.01; electric_lamp.n.01 --> flashlight.n.01; electric_lamp.n.01 --> light_bulb.n.01; source_of_illumination.n.01 --> lamp.n.01; device.n.01 --> source_of_illumination.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click lamp.n.01 "/knowledgebase/synsets/lamp.n.01/" "Synset details page"; class lamp.n.01 success; click electric_lamp.n.01 "/knowledgebase/synsets/electric_lamp.n.01/" "Synset details page"; class electric_lamp.n.01 success; click broken__light_bulb.n.01 "/knowledgebase/synsets/broken__light_bulb.n.01/" "Synset details page"; class broken__light_bulb.n.01 success; click flashlight.n.01 "/knowledgebase/synsets/flashlight.n.01/" "Synset details page"; class flashlight.n.01 success; click light_bulb.n.01 "/knowledgebase/synsets/light_bulb.n.01/" "Synset details page"; class light_bulb.n.01 success; click source_of_illumination.n.01 "/knowledgebase/synsets/source_of_illumination.n.01/" "Synset details page"; class source_of_illumination.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style electric_lamp.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
lamp.n.01 Matched an artificial source of visible illumination
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
source_of_illumination.n.01 Matched any device serving as a source of visible electromagnetic radiation
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
lamp.n.01 Matched an artificial source of visible illumination

Children Synsets

Name State Definition
broken__light_bulb.n.01 Matched
flashlight.n.01 Matched a small portable battery-powered electric lamp
light_bulb.n.01 Matched electric lamp consisting of a transparent or translucent glass housing containing a wire filament (usually tungsten) that emits light when heated by electricity