lamp.n.01

an artificial source of visible illumination



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
pillar_candle-acycbi pillar_candle pillar_candle.n.01 True 2 True
beeswax_candle-aiuhyv beeswax_candle beeswax_candle.n.01 True 2 True
pillar_candle-aqryfd pillar_candle pillar_candle.n.01 True 2 True
pillar_candle-bdahdx pillar_candle pillar_candle.n.01 True 2 True
pillar_candle-bhaqam pillar_candle pillar_candle.n.01 True 0 True
broken_light_bulb-cugtye broken_light_bulb broken__light_bulb.n.01 True 0 True
paper_lantern-cvzqeb paper_lantern paper_lantern.n.01 True 4 True
pillar_candle-cxswbc pillar_candle pillar_candle.n.01 True 0 True
spirit_lamp-dnyzym spirit_lamp spirit_lamp.n.01 False 2 True
glass_lantern-engbrg glass_lantern glass_lantern.n.01 True 2 True
glass_lantern-fndlbf glass_lantern glass_lantern.n.01 True 2 True
dip_candle-gbaons dip_candle dip.n.07 True 0 True
spotlight-gbvzvy spotlight spotlight.n.02 False 2 True
dip_candle-ghctun dip_candle dip.n.07 True 2 True
paper_lantern-hcieco paper_lantern paper_lantern.n.01 True 4 True
paper_lantern-hgmreo paper_lantern paper_lantern.n.01 True 0 True
pillar_candle-iotqru pillar_candle pillar_candle.n.01 True 2 True
flashlight-jtrbkc flashlight flashlight.n.01 True 0 True
spotlight-jxermw spotlight spotlight.n.02 False 2 True
light_bulb-kfmkwd light_bulb light_bulb.n.01 True 0 True
beeswax_candle-kxange beeswax_candle beeswax_candle.n.01 True 2 True
dip_candle-mxjejs dip_candle dip.n.07 True 2 True
beeswax_candle-nhdnje beeswax_candle beeswax_candle.n.01 True 0 True
beeswax_candle-nxewyk beeswax_candle beeswax_candle.n.01 True 0 True
spotlight-odrdjb spotlight spotlight.n.02 False 4 True
beeswax_candle-oimgmh beeswax_candle beeswax_candle.n.01 True 0 True
pillar_candle-omdnwg pillar_candle pillar_candle.n.01 True 0 True
glass_lantern-onfjnh glass_lantern glass_lantern.n.01 True 2 True
glass_lantern-otidux glass_lantern glass_lantern.n.01 True 2 True
beeswax_candle-ouzkdj beeswax_candle beeswax_candle.n.01 True 0 True
beeswax_candle-pfewit beeswax_candle beeswax_candle.n.01 True 0 True
dip_candle-poexjo dip_candle dip.n.07 True 2 True
pillar_candle-qevocc pillar_candle pillar_candle.n.01 True 2 True
spotlight-qhvhzq spotlight spotlight.n.02 False 2 True
beeswax_candle-rptogj beeswax_candle beeswax_candle.n.01 True 2 True
glass_lantern-rqbseh glass_lantern glass_lantern.n.01 True 2 True
light_bulb-sxkjea light_bulb light_bulb.n.01 True 0 True
spotlight-vojnfz spotlight spotlight.n.02 False 2 True
spotlight-wtrjoa spotlight spotlight.n.02 False 4 True
glass_lantern-wvmsse glass_lantern glass_lantern.n.01 True 2 True
spotlight-xwotqa spotlight spotlight.n.02 False 2 True
light_bulb-ymomhw light_bulb light_bulb.n.01 True 2 True
glass_lantern-zjuwnf glass_lantern glass_lantern.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; source_of_illumination.n.01 --> lamp.n.01; lamp.n.01 --> spotlight.n.02; lamp.n.01 --> spirit_lamp.n.01; lamp.n.01 --> lantern.n.01; lamp.n.01 --> candle.n.01; lamp.n.01 --> electric_lamp.n.01; lantern.n.01 --> paper_lantern.n.01; lantern.n.01 --> glass_lantern.n.01; candle.n.01 --> beeswax_candle.n.01; candle.n.01 --> dip.n.07; candle.n.01 --> pillar_candle.n.01; electric_lamp.n.01 --> broken__light_bulb.n.01; electric_lamp.n.01 --> flashlight.n.01; electric_lamp.n.01 --> light_bulb.n.01; device.n.01 --> source_of_illumination.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click source_of_illumination.n.01 "/knowledgebase/synsets/source_of_illumination.n.01/" "Synset details page"; class source_of_illumination.n.01 success; click lamp.n.01 "/knowledgebase/synsets/lamp.n.01/" "Synset details page"; class lamp.n.01 success; click spotlight.n.02 "/knowledgebase/synsets/spotlight.n.02/" "Synset details page"; class spotlight.n.02 success; click spirit_lamp.n.01 "/knowledgebase/synsets/spirit_lamp.n.01/" "Synset details page"; class spirit_lamp.n.01 success; click lantern.n.01 "/knowledgebase/synsets/lantern.n.01/" "Synset details page"; class lantern.n.01 success; click candle.n.01 "/knowledgebase/synsets/candle.n.01/" "Synset details page"; class candle.n.01 success; click electric_lamp.n.01 "/knowledgebase/synsets/electric_lamp.n.01/" "Synset details page"; class electric_lamp.n.01 success; click broken__light_bulb.n.01 "/knowledgebase/synsets/broken__light_bulb.n.01/" "Synset details page"; class broken__light_bulb.n.01 success; click flashlight.n.01 "/knowledgebase/synsets/flashlight.n.01/" "Synset details page"; class flashlight.n.01 success; click light_bulb.n.01 "/knowledgebase/synsets/light_bulb.n.01/" "Synset details page"; class light_bulb.n.01 success; click beeswax_candle.n.01 "/knowledgebase/synsets/beeswax_candle.n.01/" "Synset details page"; class beeswax_candle.n.01 success; click dip.n.07 "/knowledgebase/synsets/dip.n.07/" "Synset details page"; class dip.n.07 success; click pillar_candle.n.01 "/knowledgebase/synsets/pillar_candle.n.01/" "Synset details page"; class pillar_candle.n.01 success; click paper_lantern.n.01 "/knowledgebase/synsets/paper_lantern.n.01/" "Synset details page"; class paper_lantern.n.01 success; click glass_lantern.n.01 "/knowledgebase/synsets/glass_lantern.n.01/" "Synset details page"; class glass_lantern.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style lamp.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
source_of_illumination.n.01 Matched any device serving as a source of visible electromagnetic radiation
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
source_of_illumination.n.01 Matched any device serving as a source of visible electromagnetic radiation

Children Synsets

Name State Definition
candle.n.01 Matched stick of wax with a wick in the middle
electric_lamp.n.01 Matched a lamp powered by electricity
lantern.n.01 Matched light in a transparent protective case
spirit_lamp.n.01 Matched a lamp that burns a volatile liquid fuel such as alcohol
spotlight.n.02 Matched a lamp that produces a strong beam of light to illuminate a restricted area; used to focus attention of a stage performer