building_material.n.01

Parents: artifact.n.01,

material used for constructing buildings



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
toothpick-deysav toothpick toothpick.n.01 0.05, 0.00, 0.00 collision, 0 True
paver-eskaca paver paving_stone.n.01 5.39, 6.59, 0.12 collision, 1 True
board-fxugbm board board.n.02 0.74, 1.12, 0.01 collision, 0 True
whetstone-husgdv whetstone whetstone.n.01 0.19, 0.19, 0.14 collision, 0 True
paver-lmdfdn paver paving_stone.n.01 4.39, 3.61, 0.18 collision, 1 True
headstone-rlynvy headstone gravestone.n.01 0.45, 1.12, 1.37 collision, 0 True
paver-sekqqq paver paving_stone.n.01 27.32, 14.53, 0.36 collision, 1 True
paving_stone-yencys paving_stone paving_stone.n.01 0.19, 0.15, 0.01 collision, 0 True

Properties

Property Name
No properties found

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; artifact.n.01 --> building_material.n.01; building_material.n.01 --> lumber.n.01; building_material.n.01 --> stone.n.02; building_material.n.01 --> covering_material.n.01; lumber.n.01 --> board.n.02; lumber.n.01 --> strip.n.05; stone.n.02 --> paving_stone.n.01; stone.n.02 --> whetstone.n.01; stone.n.02 --> gravestone.n.01; covering_material.n.01 --> plaster.n.01; plaster.n.01 --> stucco.n.01; strip.n.05 --> toothpick.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click building_material.n.01 "/knowledgebase/synsets/building_material.n.01/" "Synset details page"; class building_material.n.01 success; click lumber.n.01 "/knowledgebase/synsets/lumber.n.01/" "Synset details page"; class lumber.n.01 success; click stone.n.02 "/knowledgebase/synsets/stone.n.02/" "Synset details page"; class stone.n.02 success; click covering_material.n.01 "/knowledgebase/synsets/covering_material.n.01/" "Synset details page"; class covering_material.n.01 success; click plaster.n.01 "/knowledgebase/synsets/plaster.n.01/" "Synset details page"; class plaster.n.01 success; click stucco.n.01 "/knowledgebase/synsets/stucco.n.01/" "Synset details page"; class stucco.n.01 success; click paving_stone.n.01 "/knowledgebase/synsets/paving_stone.n.01/" "Synset details page"; class paving_stone.n.01 success; click whetstone.n.01 "/knowledgebase/synsets/whetstone.n.01/" "Synset details page"; class whetstone.n.01 success; click gravestone.n.01 "/knowledgebase/synsets/gravestone.n.01/" "Synset details page"; class gravestone.n.01 success; click board.n.02 "/knowledgebase/synsets/board.n.02/" "Synset details page"; class board.n.02 success; click strip.n.05 "/knowledgebase/synsets/strip.n.05/" "Synset details page"; class strip.n.05 success; click toothpick.n.01 "/knowledgebase/synsets/toothpick.n.01/" "Synset details page"; class toothpick.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style building_material.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole

Children Synsets

Name State Definition
covering_material.n.01 Matched a material used by builders to cover surfaces
lumber.n.01 Matched the wood of trees cut and prepared for use as building material
stone.n.02 Matched building material consisting of a piece of rock hewn in a definite shape for a special purpose