baby_shoe.n.01

a shoe designed to be worn by infants



Directly Mapped Categories

Name Synset Objects
baby_shoe baby_shoe.n.01 2

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
baby_shoe-jzwnri baby_shoe baby_shoe.n.01 True collision, 0 True
baby_shoe-tnbjlw baby_shoe baby_shoe.n.01 True collision, 0 True

Properties

Property Name
disinfectable
dustyable
flammable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate inside
Used in Predicate ontop
Used in Predicate touching

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
store_baby_clothes-0 baby_shoe.n.01, bath_towel.n.01, bed.n.01, bookcase.n.01, diaper.n.01, floor.n.01, sock.n.01, Beechwood_1_int, Merom_0_garden, Merom_0_int, house_single_floor, ontop, folded, inside, nextto, touching, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
baby_shoe.n.01-washer-cover baby_shoe.n.01, washer.n.03, water.n.06, baby_shoe.n.01,

Transition Graph

graph TD; recipe-baby_shoen01-washer-cover(recipe: baby_shoe.n.01-washer-cover); baby_shoen01(baby_shoe.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-baby_shoen01-washer-cover --> watern06; recipe-baby_shoen01-washer-cover --> baby_shoen01; baby_shoen01 --> recipe-baby_shoen01-washer-cover; washern03 --> recipe-baby_shoen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; shoe.n.01 --> baby_shoe.n.01; footwear.n.02 --> shoe.n.01; covering.n.02 --> footwear.n.02; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click shoe.n.01 "/knowledgebase/synsets/shoe.n.01/" "Synset details page"; class shoe.n.01 success; click baby_shoe.n.01 "/knowledgebase/synsets/baby_shoe.n.01/" "Synset details page"; class baby_shoe.n.01 success; click footwear.n.02 "/knowledgebase/synsets/footwear.n.02/" "Synset details page"; class footwear.n.02 success; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style baby_shoe.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
footwear.n.02 Matched covering for a person's feet
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
shoe.n.01 Matched footwear shaped to fit the foot (below the ankle) with a flexible upper of leather or plastic and a sole and heel of heavier material
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
shoe.n.01 Matched footwear shaped to fit the foot (below the ankle) with a flexible upper of leather or plastic and a sole and heel of heavier material

Children Synsets

Name State Definition