footwear.n.02
covering for a person's feet
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
covering.n.02 --> footwear.n.02;
footwear.n.02 --> shoe.n.01;
footwear.n.02 --> boot.n.01;
shoe.n.01 --> gym_shoe.n.01;
shoe.n.01 --> walking_shoe.n.01;
shoe.n.01 --> baby_shoe.n.01;
shoe.n.01 --> pump.n.03;
shoe.n.01 --> walker.n.04;
shoe.n.01 --> slingback.n.01;
shoe.n.01 --> sandal.n.01;
boot.n.01 --> buskin.n.01;
boot.n.01 --> hiking_boot.n.01;
boot.n.01 --> ski_boot.n.01;
boot.n.01 --> rubber_boot.n.01;
artifact.n.01 --> covering.n.02;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page";
class covering.n.02 success;
click footwear.n.02 "/knowledgebase/synsets/footwear.n.02/" "Synset details page";
class footwear.n.02 success;
click shoe.n.01 "/knowledgebase/synsets/shoe.n.01/" "Synset details page";
class shoe.n.01 success;
click boot.n.01 "/knowledgebase/synsets/boot.n.01/" "Synset details page";
class boot.n.01 success;
click buskin.n.01 "/knowledgebase/synsets/buskin.n.01/" "Synset details page";
class buskin.n.01 danger;
click hiking_boot.n.01 "/knowledgebase/synsets/hiking_boot.n.01/" "Synset details page";
class hiking_boot.n.01 success;
click ski_boot.n.01 "/knowledgebase/synsets/ski_boot.n.01/" "Synset details page";
class ski_boot.n.01 danger;
click rubber_boot.n.01 "/knowledgebase/synsets/rubber_boot.n.01/" "Synset details page";
class rubber_boot.n.01 success;
click gym_shoe.n.01 "/knowledgebase/synsets/gym_shoe.n.01/" "Synset details page";
class gym_shoe.n.01 success;
click walking_shoe.n.01 "/knowledgebase/synsets/walking_shoe.n.01/" "Synset details page";
class walking_shoe.n.01 danger;
click baby_shoe.n.01 "/knowledgebase/synsets/baby_shoe.n.01/" "Synset details page";
class baby_shoe.n.01 success;
click pump.n.03 "/knowledgebase/synsets/pump.n.03/" "Synset details page";
class pump.n.03 success;
click walker.n.04 "/knowledgebase/synsets/walker.n.04/" "Synset details page";
class walker.n.04 success;
click slingback.n.01 "/knowledgebase/synsets/slingback.n.01/" "Synset details page";
class slingback.n.01 success;
click sandal.n.01 "/knowledgebase/synsets/sandal.n.01/" "Synset details page";
class sandal.n.01 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style footwear.n.02 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
covering.n.02 |
Matched |
an artifact that covers something else (usually to protect or shelter or conceal it) |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
covering.n.02 |
Matched |
an artifact that covers something else (usually to protect or shelter or conceal it) |
Children Synsets
Name |
State |
Definition |
boot.n.01 |
Matched |
footwear that covers the whole foot and lower leg |
shoe.n.01 |
Matched |
footwear shaped to fit the foot (below the ankle) with a flexible upper of leather or plastic and a sole and heel of heavier material |