fire_alarm-xjupjc


Ready | Category: fire_alarm | Original category: | Provider: objects/school_objects-aa

fire_alarm-xjupjc photo

Meta Links

Meta Link Name
collision
togglebutton

Scene / Rooms

Scene Room Status Count
school_computer_lab_and_infirmary corridor_0 Ready 9
school_computer_lab_and_infirmary infirmary_0 Future 4
school_computer_lab_and_infirmary corridor_1 Ready 7
school_computer_lab_and_infirmary infirmary_0 Ready 4
school_computer_lab_and_infirmary computer_lab_0 Ready 6
school_gym locker_room_1 Future 5
school_geography corridor_1 Ready 5
school_chemistry corridor_1 Ready 9
school_gym locker_room_0 Ready 5
school_chemistry corridor_0 Ready 9
school_geography corridor_2 Ready 9
school_biology corridor_1 Ready 9
school_computer_lab_and_infirmary corridor_1 Future 7
school_geography corridor_0 Ready 6
school_gym locker_room_0 Future 5
school_geography classroom_0 Future 4
school_geography corridor_0 Future 6
school_gym locker_room_1 Ready 5
school_geography corridor_2 Future 9
school_chemistry corridor_1 Future 9
school_geography corridor_1 Future 5
school_geography classroom_0 Ready 4
school_computer_lab_and_infirmary computer_lab_0 Future 6
school_computer_lab_and_infirmary corridor_2 Future 17
school_computer_lab_and_infirmary corridor_2 Ready 17
school_biology biology_lab_0 Future 9
school_biology corridor_0 Future 9
school_biology corridor_0 Ready 9
school_chemistry corridor_0 Future 9
school_biology corridor_1 Future 9
school_biology biology_lab_0 Ready 9
school_computer_lab_and_infirmary corridor_0 Future 9

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; alarm.n.02 --> fire_alarm.n.02; device.n.01 --> alarm.n.02; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click alarm.n.02 "/knowledgebase/synsets/alarm.n.02/" "Synset details page"; class alarm.n.02 success; click fire_alarm.n.02 "/knowledgebase/synsets/fire_alarm.n.02/" "Synset details page"; class fire_alarm.n.02 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style fire_alarm.n.02 stroke:#333,stroke-width:2px;