pellet
Synset: jacket.n.05
Object Images
Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
pellet-jfrauq |
pellet |
jacket.n.05 |
True |
|
0 |
True |
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
shell.n.08 --> jacket.n.05;
housing.n.02 --> shell.n.08;
protective_covering.n.01 --> housing.n.02;
covering.n.02 --> protective_covering.n.01;
artifact.n.01 --> covering.n.02;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click shell.n.08 "/knowledgebase/synsets/shell.n.08/" "Synset details page";
class shell.n.08 success;
click jacket.n.05 "/knowledgebase/synsets/jacket.n.05/" "Synset details page";
class jacket.n.05 success;
click housing.n.02 "/knowledgebase/synsets/housing.n.02/" "Synset details page";
class housing.n.02 success;
click protective_covering.n.01 "/knowledgebase/synsets/protective_covering.n.01/" "Synset details page";
class protective_covering.n.01 success;
click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page";
class covering.n.02 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style jacket.n.05 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
covering.n.02 |
Matched |
an artifact that covers something else (usually to protect or shelter or conceal it) |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
housing.n.02 |
Matched |
a protective cover designed to contain or support a mechanical component |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
protective_covering.n.01 |
Matched |
a covering that is intend to protect from damage or injury |
shell.n.08 |
Matched |
the housing or outer covering of something |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
shell.n.08 |
Matched |
the housing or outer covering of something |
Children Synsets