life_jacket
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
life_jacket-uevmzv |
life_jacket |
life_jacket.n.01 |
True |
|
0 |
True |
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
life_preserver.n.01 --> life_jacket.n.01;
float.n.06 --> life_preserver.n.01;
rescue_equipment.n.01 --> life_preserver.n.01;
equipment.n.01 --> rescue_equipment.n.01;
instrumentality.n.03 --> equipment.n.01;
artifact.n.01 --> instrumentality.n.03;
artifact.n.01 --> float.n.06;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click life_preserver.n.01 "/knowledgebase/synsets/life_preserver.n.01/" "Synset details page";
class life_preserver.n.01 success;
click life_jacket.n.01 "/knowledgebase/synsets/life_jacket.n.01/" "Synset details page";
class life_jacket.n.01 success;
click float.n.06 "/knowledgebase/synsets/float.n.06/" "Synset details page";
class float.n.06 success;
click rescue_equipment.n.01 "/knowledgebase/synsets/rescue_equipment.n.01/" "Synset details page";
class rescue_equipment.n.01 success;
click equipment.n.01 "/knowledgebase/synsets/equipment.n.01/" "Synset details page";
class equipment.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style life_jacket.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
equipment.n.01 |
Matched |
an instrumentality needed for an undertaking or to perform a service |
float.n.06 |
Matched |
something that floats on the surface of water |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
life_preserver.n.01 |
Matched |
rescue equipment consisting of a buoyant belt or jacket to keep a person from drowning |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
rescue_equipment.n.01 |
Matched |
equipment used to rescue passengers in case of emergency |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
life_preserver.n.01 |
Matched |
rescue equipment consisting of a buoyant belt or jacket to keep a person from drowning |
Children Synsets