boxing_gloves

Synset: boxing_glove.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
boxing_gloves-jlfuaf boxing_gloves boxing_glove.n.01 True collision, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; boxing_equipment.n.01 --> boxing_glove.n.01; sports_equipment.n.01 --> boxing_equipment.n.01; equipment.n.01 --> sports_equipment.n.01; instrumentality.n.03 --> equipment.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click boxing_equipment.n.01 "/knowledgebase/synsets/boxing_equipment.n.01/" "Synset details page"; class boxing_equipment.n.01 success; click boxing_glove.n.01 "/knowledgebase/synsets/boxing_glove.n.01/" "Synset details page"; class boxing_glove.n.01 success; click sports_equipment.n.01 "/knowledgebase/synsets/sports_equipment.n.01/" "Synset details page"; class sports_equipment.n.01 success; click equipment.n.01 "/knowledgebase/synsets/equipment.n.01/" "Synset details page"; class equipment.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style boxing_glove.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
boxing_equipment.n.01 Matched equipment used in boxing
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
equipment.n.01 Matched an instrumentality needed for an undertaking or to perform a service
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
sports_equipment.n.01 Matched equipment needed to participate in a particular sport
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
boxing_equipment.n.01 Matched equipment used in boxing

Children Synsets

Name State Definition