transparent screen (as of glass) to protect occupants of a vehicle
| Name | Synset | Objects |
|---|---|---|
| windshield | windshield.n.01 | 2 |
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|---|---|---|---|---|---|---|
| windshield-akoadf | windshield | windshield.n.01 | 0.56, 1.07, 0.03 | collision, | 0 | True | |
| windshield-mdfijk | windshield | windshield.n.01 | 0.68, 0.73, 0.06 | collision, | 0 | True |
| Property Name |
|---|
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
| Usage Type | Status |
|---|---|
| Used as Substance | NO |
| Used as Non-Substance | YES |
| Used as Fillable | NO |
| Used in Predicate | covered |
| Used in Predicate | ontop |
| Task Name | Synsets | Matched Scenes | Predicates | Required Features |
|---|---|---|---|---|
| clean_a_glass_windshield-0 | floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, rag.n.01, stain.n.01, water.n.06, windshield.n.01, | Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, | covered, saturated, ontop, filled, | visual substance, physical substance, cloth, |
| Transition Name | Input Synsets | Machine Synsets | Output Synsets |
|---|---|---|---|
| windshield.n.01-washer-cover | windshield.n.01, | washer.n.03, | water.n.06, windshield.n.01, |
| Name | State | Definition |
|---|---|---|
| artifact.n.01 | Matched | a man-made object taken as a whole |
| covering.n.02 | Matched | an artifact that covers something else (usually to protect or shelter or conceal it) |
| entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 | Matched | an entity that has physical existence |
| protective_covering.n.01 | Matched | a covering that is intend to protect from damage or injury |
| screen.n.05 | Matched | a protective covering consisting of netting; can be mounted in a frame |
| whole.n.02 | Matched | an assemblage of parts that is regarded as a single entity |
| Name | State | Definition |
|---|---|---|
| screen.n.05 | Matched | a protective covering consisting of netting; can be mounted in a frame |
| Name | State | Definition |
|---|