vivarium.n.01
an indoor enclosure for keeping and raising living animals and plants and observing them under natural conditions
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
enclosure.n.01 --> vivarium.n.01;
vivarium.n.01 --> terrarium.n.01;
area.n.05 --> enclosure.n.01;
structure.n.01 --> area.n.05;
artifact.n.01 --> structure.n.01;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click enclosure.n.01 "/knowledgebase/synsets/enclosure.n.01/" "Synset details page";
class enclosure.n.01 success;
click vivarium.n.01 "/knowledgebase/synsets/vivarium.n.01/" "Synset details page";
class vivarium.n.01 success;
click terrarium.n.01 "/knowledgebase/synsets/terrarium.n.01/" "Synset details page";
class terrarium.n.01 success;
click area.n.05 "/knowledgebase/synsets/area.n.05/" "Synset details page";
class area.n.05 success;
click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page";
class structure.n.01 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style vivarium.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
area.n.05 |
Matched |
a part of a structure having some specific characteristic or function |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
enclosure.n.01 |
Matched |
a structure consisting of an area that has been enclosed for some purpose |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
structure.n.01 |
Matched |
a thing constructed; a complex entity constructed of many parts |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
enclosure.n.01 |
Matched |
a structure consisting of an area that has been enclosed for some purpose |
Children Synsets
Name |
State |
Definition |
terrarium.n.01 |
Matched |
a vivarium in which selected living plants are kept and observed |