Name | Synset | Objects |
---|---|---|
vinegar_atomizer | vinegar__atomizer.n.01 | 1 |
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|---|---|---|---|---|---|
vinegar_atomizer-kwcahz | vinegar_atomizer | vinegar__atomizer.n.01 | True | 0 | True |
Property Name |
---|
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
particleApplier |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
toggleable |
wetable |
wrinkleable |
Usage Type | Status |
---|---|
Used as Substance | NO |
Used as Non-Substance | YES |
Used as Fillable | NO |
Used in Predicate | insource |
Used in Predicate | ontop |
Task Name | Synsets | Matched Scenes | Predicates | Required Features |
---|---|---|---|---|
clean_mirrors-0 | baby_oil.n.01, dust.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, mirror.n.01, paper_towel.n.01, sink.n.01, toothpaste.n.01, vinegar.n.01, vinegar__atomizer.n.01, water.n.06, | grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, | covered, insource, ontop, filled, | transition, visual substance, physical substance, attachment, cloth, |
clean_out_a_guinea_pigs_hutch-0 | ashcan.n.01, disinfectant.n.01, disinfectant__bottle.n.01, fecal_matter.n.01, floor.n.01, hay.n.01, hutch.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, newspaper.n.03, rag.n.01, sponge.n.01, vinegar.n.01, vinegar__atomizer.n.01, water.n.06, water__atomizer.n.01, | Beechwood_1_int, Merom_0_garden, Merom_0_int, Wainscott_1_int, | covered, insource, ontop, filled, | transition, visual substance, physical substance, attachment, cloth, |
clean_soot_from_glass_lanterns-0 | ammonia_water.n.01, ammonia_water__atomizer.n.01, floor.n.01, glass_lantern.n.01, rag.n.01, stain.n.01, vinegar.n.01, vinegar__atomizer.n.01, water.n.06, water__atomizer.n.01, | Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, | covered, insource, ontop, | transition, visual substance, physical substance, attachment, cloth, |
Transition Name | Input Synsets | Machine Synsets | Output Synsets |
---|---|---|---|
vinegar__atomizer.n.01-washer-cover | vinegar__atomizer.n.01, | washer.n.03, | vinegar__atomizer.n.01, water.n.06, |
Name | State | Definition |
---|---|---|
artifact.n.01 | Matched | a man-made object taken as a whole |
container.n.01 | Matched | any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another) |
dispenser.n.01 | Matched | a container so designed that the contents can be used in prescribed amounts |
entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
instrumentality.n.03 | Matched | an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 | Matched | an entity that has physical existence |
whole.n.02 | Matched | an assemblage of parts that is regarded as a single entity |
Name | State | Definition |
---|---|---|
dispenser.n.01 | Matched | a container so designed that the contents can be used in prescribed amounts |
Name | State | Definition |
---|