tube.n.01

conduit consisting of a long hollow object (usually cylindrical) used to hold and conduct objects or liquids or gases



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
test_tube-apybok test_tube test_tube.n.01 False fillable, collision, 2 True
pipe-czrytv pipe pipe.n.02 False collision, 0 True
pipe-emwpby pipe pipe.n.02 False collision, 0 True
pipe-ewjter pipe pipe.n.02 False collision, 0 True
straw-gewoqg straw straw.n.04 True collision, 0 True
pipe-kfvkxx pipe pipe.n.02 False collision, 0 True
pipe-kqgqlv pipe pipe.n.02 False collision, 0 True
pipe-odqmuk pipe pipe.n.02 False collision, 0 True
straw-ovckrp straw straw.n.04 True collision, 0 True
tobacco_pipe-pznufl tobacco_pipe pipe.n.01 True collision, 0 True
straw-qcqvjt straw straw.n.04 True collision, 0 True
hose-qxgbfv hose hose.n.03 True collision, 0 True
pipe-sloscn pipe pipe.n.02 False collision, 0 True
pipe-szrjmz pipe pipe.n.02 False collision, 0 True
pipe-yeizsx pipe pipe.n.02 False collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; conduit.n.01 --> tube.n.01; tube.n.01 --> pipe.n.02; tube.n.01 --> straw.n.04; tube.n.01 --> hose.n.03; tube.n.01 --> test_tube.n.01; tube.n.01 --> pipe.n.01; passage.n.03 --> conduit.n.01; way.n.06 --> passage.n.03; artifact.n.01 --> way.n.06; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click conduit.n.01 "/knowledgebase/synsets/conduit.n.01/" "Synset details page"; class conduit.n.01 success; click tube.n.01 "/knowledgebase/synsets/tube.n.01/" "Synset details page"; class tube.n.01 success; click pipe.n.02 "/knowledgebase/synsets/pipe.n.02/" "Synset details page"; class pipe.n.02 success; click straw.n.04 "/knowledgebase/synsets/straw.n.04/" "Synset details page"; class straw.n.04 success; click hose.n.03 "/knowledgebase/synsets/hose.n.03/" "Synset details page"; class hose.n.03 success; click test_tube.n.01 "/knowledgebase/synsets/test_tube.n.01/" "Synset details page"; class test_tube.n.01 success; click pipe.n.01 "/knowledgebase/synsets/pipe.n.01/" "Synset details page"; class pipe.n.01 success; click passage.n.03 "/knowledgebase/synsets/passage.n.03/" "Synset details page"; class passage.n.03 success; click way.n.06 "/knowledgebase/synsets/way.n.06/" "Synset details page"; class way.n.06 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style tube.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
conduit.n.01 Matched a passage (a pipe or tunnel) through which water or electric wires can pass
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
passage.n.03 Matched a way through or along which someone or something may pass
physical_entity.n.01 Matched an entity that has physical existence
way.n.06 Matched any artifact consisting of a road or path affording passage from one place to another
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
conduit.n.01 Matched a passage (a pipe or tunnel) through which water or electric wires can pass

Children Synsets

Name State Definition
hose.n.03 Matched a flexible pipe for conveying a liquid or gas
pipe.n.01 Matched a tube with a small bowl at one end; used for smoking tobacco
pipe.n.02 Matched a long tube made of metal or plastic that is used to carry water or oil or gas etc.
straw.n.04 Matched a thin paper or plastic tube used to suck liquids into the mouth
test_tube.n.01 Matched glass tube closed at one end