sweet_corn.n.02

corn that can be eaten as a vegetable while still young and soft



Directly Mapped Categories

Name Synset Objects
sweet_corn sweet_corn.n.02 4

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
sweet_corn-dacgvr sweet_corn sweet_corn.n.02 True 0 True
sweet_corn-eloalv sweet_corn sweet_corn.n.02 True 4 True
sweet_corn-qtesku sweet_corn sweet_corn.n.02 True 0 True
sweet_corn-srlqrg sweet_corn sweet_corn.n.02 True 0 True

Properties

Property Name
cookable
disinfectable
dustyable
flammable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
scratchable
sliceable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate cooked
Used in Predicate covered
Used in Predicate inside

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cook_corn-0 butter.n.01, electric_refrigerator.n.01, floor.n.01, melted__butter.n.01, sink.n.01, stockpot.n.01, stove.n.01, sweet_corn.n.02, tupperware.n.01, water.n.06, restaurant_brunch, restaurant_hotel, restaurant_urban, ontop, cooked, future, insource, inside, real, covered, transition, visual substance, physical substance, attachment, cloth,
sorting_vegetables-0 artichoke.n.02, bok_choy.n.02, chard.n.02, countertop.n.01, floor.n.01, leek.n.02, mixing_bowl.n.01, sweet_corn.n.02, wicker_basket.n.01, Beechwood_0_garden, Beechwood_0_int, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, inside, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
sweet_corn.n.02-slicing sweet_corn.n.02, half__sweet_corn.n.01,
sweet_corn.n.02-washer-cover sweet_corn.n.02, sweet_corn.n.02, water.n.06,

Transition Graph

graph TD; recipe-sweet_cornn02-slicing(recipe: sweet_corn.n.02-slicing); sweet_cornn02(sweet_corn.n.02); half__sweet_cornn01(half__sweet_corn.n.01); recipe-sweet_cornn02-washer-cover(recipe: sweet_corn.n.02-washer-cover); washern03(washer.n.03); watern06(water.n.06); recipe-sweet_cornn02-slicing --> half__sweet_cornn01; sweet_cornn02 --> recipe-sweet_cornn02-slicing; sweet_cornn02 --> recipe-sweet_cornn02-washer-cover; recipe-sweet_cornn02-washer-cover --> sweet_cornn02; recipe-sweet_cornn02-washer-cover --> watern06; washern03 --> recipe-sweet_cornn02-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; corn.n.03 --> sweet_corn.n.02; grain.n.02 --> corn.n.03; foodstuff.n.02 --> grain.n.02; food.n.01 --> foodstuff.n.02; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click corn.n.03 "/knowledgebase/synsets/corn.n.03/" "Synset details page"; class corn.n.03 success; click sweet_corn.n.02 "/knowledgebase/synsets/sweet_corn.n.02/" "Synset details page"; class sweet_corn.n.02 success; click grain.n.02 "/knowledgebase/synsets/grain.n.02/" "Synset details page"; class grain.n.02 success; click foodstuff.n.02 "/knowledgebase/synsets/foodstuff.n.02/" "Synset details page"; class foodstuff.n.02 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style sweet_corn.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
corn.n.03 Matched ears of corn that can be prepared and served for human food
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
foodstuff.n.02 Matched a substance that can be used or prepared for use as food
grain.n.02 Matched foodstuff prepared from the starchy grains of cereal grasses
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
corn.n.03 Matched ears of corn that can be prepared and served for human food

Children Synsets

Name State Definition