spectacles.n.01

optical instrument consisting of a frame that holds a pair of lenses for correcting defective vision



Directly Mapped Categories

Name Synset Objects
eyeglasses spectacles.n.01 2

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
eyeglasses-gphhuu eyeglasses spectacles.n.01 False MetaLink(name='collision'), 2 True
eyeglasses-ujauoy eyeglasses spectacles.n.01 False MetaLink(name='collision'), 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
spectacles.n.01-washer-cover spectacles.n.01, water.n.06, spectacles.n.01,

Transition Graph

graph TD; recipe-spectaclesn01-washer-cover(recipe: spectacles.n.01-washer-cover); spectaclesn01(spectacles.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-spectaclesn01-washer-cover --> watern06; recipe-spectaclesn01-washer-cover --> spectaclesn01; spectaclesn01 --> recipe-spectaclesn01-washer-cover; washern03 --> recipe-spectaclesn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; optical_instrument.n.01 --> spectacles.n.01; instrument.n.01 --> optical_instrument.n.01; device.n.01 --> instrument.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click optical_instrument.n.01 "/knowledgebase/synsets/optical_instrument.n.01/" "Synset details page"; class optical_instrument.n.01 success; click spectacles.n.01 "/knowledgebase/synsets/spectacles.n.01/" "Synset details page"; class spectacles.n.01 success; click instrument.n.01 "/knowledgebase/synsets/instrument.n.01/" "Synset details page"; class instrument.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style spectacles.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrument.n.01 Matched a device that requires skill for proper use
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
optical_instrument.n.01 Matched an instrument designed to aid vision
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
optical_instrument.n.01 Matched an instrument designed to aid vision

Children Synsets

Name State Definition