optical_instrument.n.01

an instrument designed to aid vision



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
eyeglasses-gphhuu eyeglasses spectacles.n.01 False collision, 2 True
sunglasses-gqawld sunglasses sunglasses.n.02 True collision, 0 True
sunglasses-nxfifs sunglasses sunglasses.n.02 True collision, 0 True
projector-pqtbkr projector projector.n.02 False togglebutton, collision, 2 True
sunglasses-qiwncl sunglasses sunglasses.n.02 True collision, 2 True
projector-spedyw projector projector.n.02 False togglebutton, collision, 0 True
eyeglasses-ujauoy eyeglasses spectacles.n.01 False collision, 0 True
ceiling_mounted_projector-uswrqt ceiling_mounted_projector projector.n.02 False togglebutton, collision, 2 True
sunglasses-wdxiwf sunglasses sunglasses.n.02 True collision, 0 True
goggles-wszdxi goggles goggles.n.02 False collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; instrument.n.01 --> optical_instrument.n.01; optical_instrument.n.01 --> spectacles.n.01; optical_instrument.n.01 --> projector.n.02; optical_instrument.n.01 --> goggles.n.02; optical_instrument.n.01 --> sunglasses.n.02; device.n.01 --> instrument.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click instrument.n.01 "/knowledgebase/synsets/instrument.n.01/" "Synset details page"; class instrument.n.01 success; click optical_instrument.n.01 "/knowledgebase/synsets/optical_instrument.n.01/" "Synset details page"; class optical_instrument.n.01 success; click spectacles.n.01 "/knowledgebase/synsets/spectacles.n.01/" "Synset details page"; class spectacles.n.01 success; click projector.n.02 "/knowledgebase/synsets/projector.n.02/" "Synset details page"; class projector.n.02 success; click goggles.n.02 "/knowledgebase/synsets/goggles.n.02/" "Synset details page"; class goggles.n.02 success; click sunglasses.n.02 "/knowledgebase/synsets/sunglasses.n.02/" "Synset details page"; class sunglasses.n.02 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style optical_instrument.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrument.n.01 Matched a device that requires skill for proper use
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
instrument.n.01 Matched a device that requires skill for proper use

Children Synsets

Name State Definition
goggles.n.02 Matched
projector.n.02 Matched an optical instrument that projects an enlarged image onto a screen
spectacles.n.01 Matched optical instrument consisting of a frame that holds a pair of lenses for correcting defective vision
sunglasses.n.02 Matched