relish.n.02

spicy or savory condiment



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
half_olive-dghwop half_olive half__olive.n.01 False collision, 0 True
half_pickle-enuftv half_pickle half__pickle.n.01 False collision, 0 True
olive-ghjddf olive olive.n.04 True collision, subpart, 0 True
olive-gtitsg olive olive.n.04 True collision, 0 True
pickle-gytwes pickle pickle.n.01 True collision, subpart, 0 True
pickle-ifterk pickle pickle.n.01 True collision, 0 True
pickle-iobrqp pickle pickle.n.01 True collision, 0 True
olive-mhnfdr olive olive.n.04 True collision, 0 True
half_olive-mkchji half_olive half__olive.n.01 False collision, 0 True
olive-npbtjs olive olive.n.04 True collision, 0 True
half_pickle-rmvuqm half_pickle half__pickle.n.01 False collision, 0 True
olive-rstwkd olive olive.n.04 True collision, 0 True
pickle-rxuimv pickle pickle.n.01 True collision, 0 True
olive-rzktwr olive olive.n.04 True collision, 0 True
pickle-vuspsy pickle pickle.n.01 True collision, 0 True

Properties

Property Name
No properties found

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; condiment.n.01 --> relish.n.02; relish.n.02 --> diced__pickle.n.01; relish.n.02 --> half__pickle.n.01; relish.n.02 --> pickle.n.01; relish.n.02 --> olive.n.04; relish.n.02 --> half__olive.n.01; relish.n.02 --> cooked__diced__olive.n.01; relish.n.02 --> diced__olive.n.01; flavorer.n.01 --> condiment.n.01; ingredient.n.03 --> flavorer.n.01; foodstuff.n.02 --> ingredient.n.03; food.n.01 --> foodstuff.n.02; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click condiment.n.01 "/knowledgebase/synsets/condiment.n.01/" "Synset details page"; class condiment.n.01 success; click relish.n.02 "/knowledgebase/synsets/relish.n.02/" "Synset details page"; class relish.n.02 success; click diced__pickle.n.01 "/knowledgebase/synsets/diced__pickle.n.01/" "Synset details page"; class diced__pickle.n.01 info; click half__pickle.n.01 "/knowledgebase/synsets/half__pickle.n.01/" "Synset details page"; class half__pickle.n.01 success; click pickle.n.01 "/knowledgebase/synsets/pickle.n.01/" "Synset details page"; class pickle.n.01 success; click olive.n.04 "/knowledgebase/synsets/olive.n.04/" "Synset details page"; class olive.n.04 success; click half__olive.n.01 "/knowledgebase/synsets/half__olive.n.01/" "Synset details page"; class half__olive.n.01 success; click cooked__diced__olive.n.01 "/knowledgebase/synsets/cooked__diced__olive.n.01/" "Synset details page"; class cooked__diced__olive.n.01 info; click diced__olive.n.01 "/knowledgebase/synsets/diced__olive.n.01/" "Synset details page"; class diced__olive.n.01 info; click flavorer.n.01 "/knowledgebase/synsets/flavorer.n.01/" "Synset details page"; class flavorer.n.01 success; click ingredient.n.03 "/knowledgebase/synsets/ingredient.n.03/" "Synset details page"; class ingredient.n.03 success; click foodstuff.n.02 "/knowledgebase/synsets/foodstuff.n.02/" "Synset details page"; class foodstuff.n.02 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style relish.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
condiment.n.01 Matched a preparation (a sauce or relish or spice) to enhance flavor or enjoyment
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
flavorer.n.01 Matched something added to food primarily for the savor it imparts
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
foodstuff.n.02 Matched a substance that can be used or prepared for use as food
ingredient.n.03 Matched food that is a component of a mixture in cooking
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
condiment.n.01 Matched a preparation (a sauce or relish or spice) to enhance flavor or enjoyment

Children Synsets

Name State Definition
cooked__diced__olive.n.01 Substance
diced__olive.n.01 Substance
diced__pickle.n.01 Substance
half__olive.n.01 Matched
half__pickle.n.01 Matched
olive.n.04 Matched one-seeded fruit of the European olive tree usually pickled and used as a relish
pickle.n.01 Matched vegetables (especially cucumbers) preserved in brine or vinegar