playground.n.02

yard consisting of an outdoor area for children's play



Directly Mapped Categories

Name Synset Objects
playground playground.n.02 2

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
playground-vojjkc playground playground.n.02 False collision, 2 True
playground-xdlcdi playground playground.n.02 False collision, 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
playground.n.02-washer-cover playground.n.02, washer.n.03, water.n.06, playground.n.02,

Transition Graph

graph TD; recipe-playgroundn02-washer-cover(recipe: playground.n.02-washer-cover); playgroundn02(playground.n.02); washern03(washer.n.03); watern06(water.n.06); recipe-playgroundn02-washer-cover --> watern06; recipe-playgroundn02-washer-cover --> playgroundn02; playgroundn02 --> recipe-playgroundn02-washer-cover; washern03 --> recipe-playgroundn02-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; yard.n.02 --> playground.n.02; field.n.01 --> yard.n.02; tract.n.01 --> field.n.01; geographical_area.n.01 --> tract.n.01; region.n.03 --> geographical_area.n.01; location.n.01 --> region.n.03; object.n.01 --> location.n.01; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click yard.n.02 "/knowledgebase/synsets/yard.n.02/" "Synset details page"; class yard.n.02 success; click playground.n.02 "/knowledgebase/synsets/playground.n.02/" "Synset details page"; class playground.n.02 success; click field.n.01 "/knowledgebase/synsets/field.n.01/" "Synset details page"; class field.n.01 success; click tract.n.01 "/knowledgebase/synsets/tract.n.01/" "Synset details page"; class tract.n.01 success; click geographical_area.n.01 "/knowledgebase/synsets/geographical_area.n.01/" "Synset details page"; class geographical_area.n.01 success; click region.n.03 "/knowledgebase/synsets/region.n.03/" "Synset details page"; class region.n.03 success; click location.n.01 "/knowledgebase/synsets/location.n.01/" "Synset details page"; class location.n.01 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style playground.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
field.n.01 Matched a piece of land cleared of trees and usually enclosed
geographical_area.n.01 Matched a demarcated area of the Earth
location.n.01 Matched a point or extent in space
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
region.n.03 Matched a large indefinite location on the surface of the Earth
tract.n.01 Matched an extended area of land
yard.n.02 Matched the enclosed land around a house or other building

Parent Synsets

Name State Definition
yard.n.02 Matched the enclosed land around a house or other building

Children Synsets

Name State Definition