pickup.n.01

a light truck with an open body and low sides and a tailboard



Directly Mapped Categories

Name Synset Objects
pickup_truck pickup.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
pickup_truck-zppyty pickup_truck pickup.n.01 True 0 True

Properties

Property Name
attachable
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate attached
Used in Predicate covered
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_a_pickup_truck-0 bucket.n.01, driveway.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, pickup.n.01, rag.n.01, stain.n.01, water.n.06, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, covered, filled, ontop, transition, visual substance, physical substance, attachment, cloth,
installing_a_trailer_hitch-0 floor.n.01, hitch.n.04, pickup.n.01, Ihlen_0_int, house_double_floor_lower, house_single_floor, attached, ontop, transition, visual substance, physical substance, attachment, cloth,
packing_moving_van-0 blanket.n.01, carton.n.02, chair.n.01, floor.n.01, mattress.n.01, pickup.n.01, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, open, ontop, transition, visual substance, physical substance, attachment, cloth,
unpacking_moving_van-0 bed.n.01, blanket.n.01, cabinet.n.01, carton.n.02, floor.n.01, pan.n.01, pickup.n.01, saucepot.n.01, house_single_floor, folded, inside, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
pickup.n.01-washer-cover pickup.n.01, pickup.n.01, water.n.06,

Transition Graph

graph TD; recipe-pickupn01-washer-cover(recipe: pickup.n.01-washer-cover); pickupn01(pickup.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-pickupn01-washer-cover --> pickupn01; recipe-pickupn01-washer-cover --> watern06; pickupn01 --> recipe-pickupn01-washer-cover; washern03 --> recipe-pickupn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; truck.n.01 --> pickup.n.01; motor_vehicle.n.01 --> truck.n.01; self-propelled_vehicle.n.01 --> motor_vehicle.n.01; wheeled_vehicle.n.01 --> self-propelled_vehicle.n.01; container.n.01 --> wheeled_vehicle.n.01; vehicle.n.01 --> wheeled_vehicle.n.01; conveyance.n.03 --> vehicle.n.01; instrumentality.n.03 --> conveyance.n.03; instrumentality.n.03 --> container.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click truck.n.01 "/knowledgebase/synsets/truck.n.01/" "Synset details page"; class truck.n.01 success; click pickup.n.01 "/knowledgebase/synsets/pickup.n.01/" "Synset details page"; class pickup.n.01 success; click motor_vehicle.n.01 "/knowledgebase/synsets/motor_vehicle.n.01/" "Synset details page"; class motor_vehicle.n.01 success; click self-propelled_vehicle.n.01 "/knowledgebase/synsets/self-propelled_vehicle.n.01/" "Synset details page"; class self-propelled_vehicle.n.01 success; click wheeled_vehicle.n.01 "/knowledgebase/synsets/wheeled_vehicle.n.01/" "Synset details page"; class wheeled_vehicle.n.01 success; click container.n.01 "/knowledgebase/synsets/container.n.01/" "Synset details page"; class container.n.01 success; click vehicle.n.01 "/knowledgebase/synsets/vehicle.n.01/" "Synset details page"; class vehicle.n.01 success; click conveyance.n.03 "/knowledgebase/synsets/conveyance.n.03/" "Synset details page"; class conveyance.n.03 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style pickup.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
container.n.01 Matched any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another)
conveyance.n.03 Matched something that serves as a means of transportation
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
motor_vehicle.n.01 Matched a self-propelled wheeled vehicle that does not run on rails
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
self-propelled_vehicle.n.01 Matched a wheeled vehicle that carries in itself a means of propulsion
truck.n.01 Matched an automotive vehicle suitable for hauling
vehicle.n.01 Matched a conveyance that transports people or objects
wheeled_vehicle.n.01 Matched a vehicle that moves on wheels and usually has a container for transporting things or people
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
truck.n.01 Matched an automotive vehicle suitable for hauling

Children Synsets

Name State Definition